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Message no. 1
From: Crane <jack9@*********.NET>
Subject: More questions (hopefully the last)
Date: Wed, 17 Dec 1997 12:53:08 -0800
Some challenge cards read...do X damage owner decides how to divide
it...yadda yadda yadda...AND the challenge has a threat rating.
If you have a shaman with a city spirit can the damage (lets say from a
fusion gate) be assigned to the shaman directly given it is not combat? or
is it considered combat damage?

If so...is damage from, say, a Sabotaged Controls treated the same way or
differently (directly to the runner)?
Message no. 2
From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: More questions (hopefully the last)
Date: Wed, 17 Dec 1997 10:22:57 -0800
Crane wrote:
>
> Some challenge cards read...do X damage owner decides how to divide
> it...yadda yadda yadda...AND the challenge has a threat rating.
> If you have a shaman with a city spirit can the damage (lets say from a
> fusion gate) be assigned to the shaman directly given it is not combat? or
> is it considered combat damage?

Amazing what a pumped-up Fusion Gate can do, huh? (Gotta love
Crossfires!)

The damage specifies a Runner -- you can't send the City Spirit crashing
through the gate to suck up the juice. This is clarified in the FAQ 2.0
(at http://www.FASA.com/ ).

Fusion Gate (and Electrified Fence) are pretty easy: You either sleaze
the Challenge or you don't. If you don't, you take damage, then enter
combat. (Under *most* situations, Fusion Gate won't deal extra damage.
Dealing the damage first does make it a tougher Challenge to trash.....)

> If so...is damage from, say, a Sabotaged Controls treated the same way or
> differently (directly to the runner)?

Yup. Cards that read "Runner takes x damage" must target a Runner card
-- and Spirits and Droens are both Gear cards, not Runner cards.


-Mb
Message no. 3
From: "Abadia, Teos" <Teos.Abadia@****.COM>
Subject: Re: More questions (hopefully the last)
Date: Wed, 17 Dec 1997 22:38:21 -0500
> ----------
> From: Crane[SMTP:jack9@*********.NET]
>
> Some challenge cards read...do X damage owner decides how to divide
> it...yadda yadda yadda...AND the challenge has a threat rating.
> If you have a shaman with a city spirit can the damage (lets say from
> a
> fusion gate) be assigned to the shaman directly given it is not
> combat? or
> is it considered combat damage?
>
If you are allowed to assign damage, then you should be able to assign
just to the runner, IMHO.

> If so...is damage from, say, a Sabotaged Controls treated the same way
> or
> differently (directly to the runner)?
>
If it says runner, FASA says it should apply to the runner, not to
spirits/drones. Ally Spirit could save you, of course.
Message no. 4
From: Crane <jack9@*********.NET>
Subject: Re: More questions (hopefully the last)
Date: Thu, 18 Dec 1997 01:57:04 -0800
I feel that there should be a distinction between, lets say Fusion Gate and
hellhound. The hellhound says it's damage must be assigned to a runner, but
because its' damage is its' threat rating, I consider that combat damage
(at which point a shaman can use a spirit to replace his own attack/body).
Most people will probably disagree with me on this but I would like to hear
it.
Message no. 5
From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: More questions (hopefully the last)
Date: Thu, 18 Dec 1997 00:13:26 -0800
Crane wrote:
>
> I feel that there should be a distinction between, lets say Fusion Gate and
> hellhound. The hellhound says it's damage must be assigned to a runner, but
> because its' damage is its' threat rating, I consider that combat damage
> (at which point a shaman can use a spirit to replace his own attack/body).
> Most people will probably disagree with me on this but I would like to hear
> it.

NB: Drones and Spirits do not replace their user's Attack/Body rating!
The user cannot add attack rating, but can still suck bullets like every
other shadowrunner.

I'm not quite sure what distinction you're looking for, though. I think
that, assuming they're not sleazed, the "assigned damage" should be
handled first, before any "threat damage" that the Challenge might also
have. This would follow with the Elite Security Mage, and her ability
to send Runners back (although I do *not* think that ability should be
allowed before sleazing attempts) as well as pumping abilities, etc.



-Mb
Message no. 6
From: "Ken Dirk (DrugDoc)" <dirkkenn@***.EDU>
Subject: Re: More questions (hopefully the last)
Date: Thu, 18 Dec 1997 10:24:31 -0800
Crane wrote:
>
> I feel that there should be a distinction between, lets say Fusion Gate and
> hellhound. The hellhound says it's damage must be assigned to a runner, but
> because its' damage is its' threat rating, I consider that combat damage
> (at which point a shaman can use a spirit to replace his own attack/body).
> Most people will probably disagree with me on this but I would like to hear
> it.

Isn't one of the main points of spirits, the ability to fight in the
place of the shaman on a run? Thus, if the person who owns the challenge
is allowed to assign dammage, then he could put it anywhere, even on the
spirit (? why, I wouldn't know, but he COULD). On the other hand, If the
runner team's owner gets to assign dammage, it should be perfectly legal
to place dammage on a spirit, reguardless of the type of challenge.

Think about this folks, do we really want to start arguing for rules that
would get as convoluted as MTG?

Hey, I just had an idea (off the subject somewhat). Since spirits at
this time are mainly for fighting and being "bullet catchers" perhaps
something from the RPG could be added. Spirits have a number of powers
in the RPG that could be applicable to the card game.

Guard-would protect the team from accidents such as "hit and run"
Concealment-might give a chance to sleeze certain challenges(on a D6
roll).
Confusion-could affect awakened/personnel challenges, perhaps lowering
their threat rating.
Fear--might have same results as the sleep spell, except the alarm would
be triggered.

Just some thoughts. What does everyone think?

DrugDoc

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