From: | Forrest <eness@**********.COM> |
---|---|
Subject: | Re: Multi-player games / House rules |
Date: | Thu, 18 Sep 1997 06:32:31 -0700 |
>
[snip]
>
> Typical challenges faced on a run:
> At least 12+/12+ A2 Lone Star patrol
> Mage Security or strike force 10+/10+ A4+
[snip]
> Patient players win in big multiplayer games.
> (And there's quite a lot of player interaction as well, which makes
> it all the much fun... ;-)
>
I imagine cards like Fat Man and Crossfire, really make these games
outrageous :-) On the other hand I can see where Rampaging Mutant
becomes a more useful card...
Let us know how the 4 challenges/objective no matter how many players
thing works.
Forrest
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