From: | Steve Kramarsky <steve@***.COM> |
---|---|
Subject: | Obscure Stuff from Fasa |
Date: | Fri, 12 Sep 1997 15:04:50 -0400 |
questions I have asked:
--
>> The rules state that Prime Runners have upkeep, but Hatchetman 2057
>> appears to have none. What gives?
> Hatchetman 2057 is an exception to the upkeep rule for Prime Runners.
>> [Concerning] Poison Gas. Assuming
>> it is not sleezed, some runners roll 4+ (or whatever)
>> to get through and some do not. The player decides to
>> abort beacuse not enough runners have made it through.
>> Should the challenge be trashed or does it stay in
>> play (it doesn't say trash and hasn't been sleazed,
>> we've been playing that it stays in play).
> Answer: Poison Gas Trap would be trashed.
And the MOST obscure question....
>> I had played Security Camera as a challenge on an objective. I was
>> running on the objective when my opponent played the "Blindsided"
stinger,
>> causing me to have to face my own challenges. The only challenge I had
played
>> was Security Camera whose instructions say that it is to be put back in the
>> hand and replaced with another challenge when triggered. The question is:
>> what happens here?
> Answer: Security Camera would return to the shadowrunning player's hand (you,
> in this case) and the person who played Blindsided would put a Challenge down
> for you to face instead of Security Camera. If your opponent had no Challenge
> to put down in place of Security Camera, you'd "luck out" and continue the
> shadowrun.
Hope these are helpful.