From: | "Steven A. Tinner" <bluewizard@*****.COM> |
---|---|
Subject: | Piloting and Drones? |
Date: | Wed, 3 Dec 1997 04:01:55 -0500 |
I have out Clutch, who has Piloting 1 normally, but can be pumped to a
three.
I want to give Clutch a Doberman drone, so I pump his Piloting to a 2.
At the end of the turn, Clutch's piloting once again returns to a 1.
What happens to the Doberman?
I'm assuming that is doesn't just "pop off" him, but can he still use it as
his one drone per turn with piloting one?
The Doberman says "Play on a Rigger with Piloting 2," but it does NOT say if
you need 2 Piloting to actually use it, or just to play it on the Rigger.
To make this even more complex, what happens if I put the Doberman on
Roadrash, with 2P, but then somebody "Whoops" him, dropping his Piloting?
Also, what's the deal with the timing on the Rapier?
Can I look at the next objective by continuing, and then use it to run like
Hell when it turns out to be the Guardian Dracoform? Or is it too late to
run then?
Steven A. Tinner
bluewizard@*****.com
http://www.ncweb.com/users/bluewizard
"What are we gonna do? Arrest them for interdimensional fishing without a
permit? There's gotta be a law about that somewhere ..." - Itzak, Euthanatos
Cop