From: | Nick Zafirakis <zafiraki@******.NET.AU> |
---|---|
Subject: | Saeder Krupp |
Date: | Thu, 4 Sep 1997 08:28:28 +1000 |
ability that at the beginning of each players legwork phase a dice is
rolled. On a 5 or six Saedder Krupp 'steals' the revealed objective with
the highest reputation points. If Saeder Krup accumulates enough points
in this manner it wins the game.
Are there any cards which can make use of this card to actually win you
the game?
It seems on the face of it to be a card that will, if you are lucky or
the game long enough to earn you a draw.
Comments, anyone?