From: | Rob Harris <rjharris@********.UIUC.EDU> |
---|---|
Subject: | Some specific rules questions |
Date: | Fri, 26 Sep 1997 00:13:19 -0700 |
rather puzzling situations, and I wanted to ask the 'offical' questions and
awnsers list. I know that you are
extremely busy, FASA, and I will wait patiently for your response. Thanks
for your time and
an excellent game.
1) Indirect Fire - When a Runner turns to provide 'Indirect Fire' during a
run, does he add the
weapons power for the rest of the combats in that run, or only for that
one combat?
2) Cyberware - Cyberware says specifically that it can not be replaced,
removed, or swapped
once given to a specific runner. Can it be removed by the challenge Street
Scum?
a) If it can be, then what point is that statement? Is there another card
that removes
equipment?
b) If it can't, do you include it in the random draw of equipment, or do
you just set it
aside so that there is always SOME viable equipment destroyed?
3) Foxy Roxy and Anti-Social - If both Foxy Roxy and an Anti-Social
character is on a run,
what happens to Personel challenges that require a social skill? One rule
says they
are automatically sleazed and the other says that they are automatically
Not sleazed!
Which is it (we have guessed that it IS automatically sleazed based on the
fact that
that is on card text, with Anti Social is a skill! HELP!)
Well, thanks again for your time. Have a great day/night/week.whatever!
Rob