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Message no. 1
From: Matt Breton mrbreton@*******.com
Subject: Street Life net.expansion (N-Z)
Date: Tue, 15 Jun 1999 14:16:31 PDT
As a final note, this preliminary draft of the Street Life net.expansion is
available at my website, at
http://www.geocities.com/Area51/Station/2189/stlife.htm .
(Although it's listed under the Spoilers page, that link is incorrectly
identified -- I'll correct that later this evening.)

Again, comments, feedback, and cover fire gladly appreciated.


STREET LIFE Spoiler Text (Listed Alphabetically)

OLD DOG, NEW TRICKS / Objective
Reputation Award: 30.
BONUS: You may remove an Experience token from a present Runner to
re-designate that Runner's profession. (You may
only choose one new profession; i.e., a Runner may become a Ganger or a
Mage, but not a Ganger Mage.) Runner's skills,
traits, and abilities do not change as a result of the new profession.

OPERATION SIDEWINDER / Objective
Reputation Award: 25. Once per shadowrun, owner may add +2/+2 (A+1) to a
revealed Challenge.
BONUS: Take control of target Mercenary until the end of game. (Cards may
not be permanently exchanged.)

P. A. CARTER / Political Recruiter / 6/X¥
1/1 Human. Leadership-X. May not attempt a shadowrun.
Turn Carter to take control of target Runner with lower Leadership. If
Carter is trashed, return that Runner to its previous
owner.
X = Number of Districts of Seattle you control.
"I know what you must be thinking -- I'm just a party hack, a member of the
machine."

PANDEMONICUS FAUSTUS : Collecteana Occultica / Gear (Miscellaneous) / 0¥
Play on a Mage or Shaman. You may have any number of Pandemonicus tomes in
your deck.
During your Legwork, you may trade Gear/Magic cards between untuned Runners
holding Pandemonicus tomes without
turning Runners. (Runners must be able to hold Gear being traded.)
8¥: You've discovered the true tome! User gains Conjure+1 and Sorcery+1 and
may no longer swap Gear. Only one
Pandemonicus tome may generate this effect per game.

PARIAH / Runner / 5¥
4/5 Dwarf. Firearms-1, Streetwise-1. When Pariah is deployed, place two
-1/-1 Virus token on him. (A undamaged Runner
may turn to remove all Virus tokens he is holding.)
At the end of any turn, you may turn Pariah to make target player his new
controller.

POLITICAL ADVISOR / Political Contact / 2¥
You may only deploy a Political Advisor if you have the highest Reputation.
You may frag Political Advisor when you lose
Reputation and roll D6:
1-3: Split the blame! You lose half the Reputation you normally would (round
up); target player loses an equal amount.
4+: Political backlash! Double the amount of Reputation lost.

PUYALLUP / District of Seattle (Barrens)
Each player must roll D6 at the beginning of his or her turn.
1-4: Shuffle the top card of the trash pile into the draw pile.
5+: Frag the top card of the draw pile.
A player may pay 1¥ to prevent either effect.
"Potential Beneath the Ashes"

RAKE / Mercenary / 0¥
4/4 Ork. Firearms-1, Gunnery-1. When Rake is deployed, target opponent
becomes his new controller. Add X¥ to your
Credstick (X = Number of cards in target opponent's hand +1).

RAZORBLADE RUN / Special (Stinger) / 1¥
Instead of making a shadowrun against an Objective, make a shadowrun against
a Contact! Contact's owner may defend the
Contact with any unturned Runners in his safehouse. If you defeat his
Runners, target Contact is fragged.

REDMOND / District of Seattle (Barrens)
At the end of every turn, the player with the lowest Reputation in the game
becomes Redmond's controller.
During the Legwork phase, Redmond's controller must trash a card from his
hand or place a -1/-1 Virus token on a Runner he
controls. (An unwounded Runner may turn to remove all Virus tokens being
held.) "New Hope For a Troubled District"

RENTON / District of Seattle
If all eleven different Districts of Seattle are in play, the game ends
immediately. The player with the highest Reputation wins the
game.

RUMORMILL / Special 2¥
Look at X cards in target player's hand. (X = number of Contacts you
control.)

RUTHENIUM POLYMER ARMOR / Gear (Armor) / 4¥
Not compatible with other Armor. User may not be attacked in
Runner-vs-Runner combat.

SANITARY ENGINEER / Contact / 3¥
Trash Sanitary Engineer to shuffle target card in your trash pile into your
draw pile.
Frag Sanitary Engineer to frag target card in target player's trash pile.
Then, shuffle all player's trash piles.
"Aww, jus' call me the garbageman!"

SEA-TAC INTERNATIONAL AIRPORT / Location / 6¥
Frag Sea-Tac International Airport to take a trip on a big jet plane!
All non-Safehouse Locations in play are turned face-down (out of play).
Runners at these Locations are kicked out onto the
Street. Each player may search through their draw pile or previous face-down
Locations and immediately deploy a number of
Locations (with the exception of Sea-Tac) equal to the number he just turned
face-down, at no cost.

SERVANT ELEMENTAL / Gear (Magic/Spirit) / 2¥
4/4. Play on a Mage or Runner with Conjure. If Servant Elemental is played
on a Mage, place a Service token on Elemental
each time it is used. When the number of Service tokens is greater than
user's Sorcery, trash Servant Elemental.

SLIGHT OF HAND / Objective
Reputation Award: 20. If shadowrunning player has no cards in his hand, each
Runner may only use one skill to assist in
sleazing Challenges.
BONUS: Draw one card for each surviving Runner.

SNOHOMISH / District of Seattle
If there are no Locations in play, the next Location deployed is free.
If a player does not control any Locations, he or she may deploy a Location
at -1¥.
If a player does not control any Districts of Seattle, trash the top card of
his draw pile at the beginning of each turn. "The
Rural Life"

STARVING GHOULS / Challenge (Indoor/Awakened)
8/10. Owner must frag a card from his hand or Starving Ghouls is considered
a bluff. Shadowrunning team may frag one card
from his hand for each Runner present to sleaze Starving Ghouls.
Sleaze: Athletics-1, Street-2.

STREETLORD / Special / 1¥
Play on a Runner you control. If this Runner is killed defending in
Runner-vs-Runner combat, you gain Reputation equal to his
deployment cost. An opponent may turn one Runner during his Legwork phase to
attack this Runner. Resolve combat as
normal.
"Dere ain't nobody on dis block dat's a bigger bad-ass'n me!"

STREET LIFESTYLE / Special / 0¥
Play on target Runner. A Runner may only have one Lifestyle.
User gains the Hermit trait.
At the end of any turn in which Runner is turned, roll D6. On a 4+, trash
Street Lifestyle and unturn Runner.
"Ya can't kip here, ya fraggin' squatter. Better git a move-on."

SUISSEBANC&tm; ACCOUNT / Special / X¥
Place X tokens on Suissebanc(tm) Account when it is deployed. Whenever you
score an Objective, add another token to
Suissebanc(tm) Account. During your Legwork, you may trash Suissebanc(tm)
Account to add X¥ to your Credstick. (X number of tokens on Suissebanc(tm) Account).

SVERDSEN / Lone Star Customs Agent / 5¥
3/3 Dwarf. Streetwise-1, Technical-1. 2¥: Turn Sverdsen to attack target
Runner holding Contraband. Roll D6 for each
combatant (+1 for each skill level Runner possesses). If Sverdsen's result
is greater, target Runner is arrested (return Runer to
owner's hand and trash all Gear that Runner is holding).

TACOMA / District of Seattle
All players receive +1¥ during their Credstick phase. All Districts and
Locations cost +2¥ to deploy.
"Big money. Big crime. They always go hand in hand."

TARISLAR / Elf Location / 2¥
May replace or be replaced by Tir Tairngire for free. (Trash replaced
Locations.) Tarislar may only be used once per turn.
2¥: Roll D6. On 5+, all Runners except elves receive -2/-0 until the end of
turn.
"Do we sit in the ashes to repent? Or to be buried and forgotten?"

THE BIG RHINO / Ork Location (Resteraunt) / 3¥
May replace or be replaced by The Ork Underground for free. (Trash replaced
Locations.) X¥: Turn an ork Runner to visit
The Big Rhino. It's dinnertime! Remove one damage from visiting Runner and
all unturned orks in your safehouse. X = number
of orks you control.

THE GATES / Objective.
Reputation Award: 40. Closed System. No Outdoor Challenges. Electrical
Challenges require Technical+1 to sleaze. If an
Electrical Challenge ends the shadowrun, return a random present Runner to
owner's hand.
Concept: Zachariah Hoffman

THE IVORY COAST / Objective
Reputation Award: 20. Vehicle Challenges may not be sleazed.
BONUS: +5 Reputation if no Smugglers are present. +5¥ if a Smuggler is
present.

TH' STAGGERIN' SAILOR / Troll Location (Bar) / 3¥
May replace or be replaced by Th' Festerin' Tusk for free . (Trash replaced
Locations.)
3¥: Turn a troll Runner face-down (out-of-play) to visit Th' Staggerin'
Sailor and challenge target Runner with a lower Body to
a drinking contest. Roll D6 (-1 if target Runner has Stamina.) On a 4+, turn
target Runner face-down. Visiting Runner returns
to play (face-up) during your next Refresh phase. "Think a little punk like
you can drink me under the table?"

TIGER TEAM / Special / 6¥
Turn up to four Runners with Commando to attempt a shadowrun against target
Objective. This does not count as your
shadowrun for this turn.

TURNER / Smuggler / 6¥
4/5 Troll. Firearms-1, Streetwise-1. Turn to deploy Contraband on Turner at
no cost.

TWITSH / Decker / 3¥
2/2 Gnome/Dwarf. Decking-1, Technical-1. Remove an Experience token from
Twitsh to remove the Technical sleaze
requirement from a present Challenge.
"An Ares OmniBot 2000? Yeah, I seen one a those, back when I was a kid.... "

UNDERGROUND HALLS / Dwarf Location / 3¥
May replace or be replaced by Caves of Halferville for free. (Trash replaced
Locations.)
Roll D6 whenever a card effect targets a Location. On a 4+, cancel that
effect.
"Dig em deep, dig em strong, dwarves do!"

WASTED AND WOUNDED / Special / 3¥
Play on target wounded Runner. This Runner is no longer affected by Biotech.
Owner must pay 1¥ before unturning Runner.
(If a Runner is fully healed and holding no Virus tokens, he may turn to
trash Wasted and Wounded.)

WAYS AND MEANS / Special (Stinger) / 2¥
Ways and Means has a deployment cost of 0¥ if you control any District of
Seattle. Play Ways and Means to pay the
deployment cost of any Special (except variable-cost Specials). Frag Ways
and Means after deploying.

WILDLIFE REFUGE / Objective
Reputation Award: 25. +0/+2 to all Awakened Challenges.
At the beginning of any shadowrun against any Objective, owner may reveal an
Awakened Challenge on his Challenge stack
defending this Objective and place it face-up on the top of his Challenge
stack defending the Objective the shadowrun is
against.
"Aiieee!!!! Grab the tranquilizer gun! It's broken loose!"

WILY SQUATTER / Challenge (Street)
Sleaze: Streetwise-3.

WOLF PACK / Challenge (Outdoor/Awakened)
6/6. If Wolf Pack is killed in combat, owner may immediately place another
Wolf Pack from his hand onto the Challenge
Stack.
"Cain't run from em. Cain't hide from em. Best y'can do is hope they leave
you alone."

XENOPHOBIA / Special / 3/1¥
Human and metahuman (non-human) Runners may not participate in the same
shadowrun.
Concept: Forrest

'YELLOWJACKET' ATTACK DRONE / Gear (Drone) / 4¥
5/4 Outdoor Drone. Play on a Rigger.
Yellowjacket Drone is considered Silenced. (If a Challenge is defeated in
combat by Silenced damage only, the alarm is not
triggered.)

ZEBRA / Smuggler / 6¥
4/4 Amerindian/Ork. Stealth-2. You may place one Awakened Challenge face up
beneath Zebra during your Legwork phase.
Zebra receives +1/+1 for each Challenge beneath him. Turn Zebra to return
one card beneath him to your hand.
"They say the Cascade Ork is an animal. No -- he is a brother to animals."

ZONING BOARD DECISION / Special / 2¥
Call a vote to place target Location underneath the Downtown District of
Seattle, OR, return target Location you control to
your hand and add X¥ to your Credstick (X = deployment cost of target
Location).


_______________________________________________________________
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Message no. 2
From: Matt Breton mrbreton@*******.com
Subject: Street Life net.expansion (N-Z)
Date: Tue, 15 Jun 1999 14:16:31 PDT
As a final note, this preliminary draft of the Street Life net.expansion is
available at my website, at
http://www.geocities.com/Area51/Station/2189/stlife.htm .
(Although it's listed under the Spoilers page, that link is incorrectly
identified -- I'll correct that later this evening.)

Again, comments, feedback, and cover fire gladly appreciated.


STREET LIFE Spoiler Text (Listed Alphabetically)

OLD DOG, NEW TRICKS / Objective
Reputation Award: 30.
BONUS: You may remove an Experience token from a present Runner to
re-designate that Runner's profession. (You may
only choose one new profession; i.e., a Runner may become a Ganger or a
Mage, but not a Ganger Mage.) Runner's skills,
traits, and abilities do not change as a result of the new profession.

OPERATION SIDEWINDER / Objective
Reputation Award: 25. Once per shadowrun, owner may add +2/+2 (A+1) to a
revealed Challenge.
BONUS: Take control of target Mercenary until the end of game. (Cards may
not be permanently exchanged.)

P. A. CARTER / Political Recruiter / 6/X¥
1/1 Human. Leadership-X. May not attempt a shadowrun.
Turn Carter to take control of target Runner with lower Leadership. If
Carter is trashed, return that Runner to its previous
owner.
X = Number of Districts of Seattle you control.
"I know what you must be thinking -- I'm just a party hack, a member of the
machine."

PANDEMONICUS FAUSTUS : Collecteana Occultica / Gear (Miscellaneous) / 0¥
Play on a Mage or Shaman. You may have any number of Pandemonicus tomes in
your deck.
During your Legwork, you may trade Gear/Magic cards between untuned Runners
holding Pandemonicus tomes without
turning Runners. (Runners must be able to hold Gear being traded.)
8¥: You've discovered the true tome! User gains Conjure+1 and Sorcery+1 and
may no longer swap Gear. Only one
Pandemonicus tome may generate this effect per game.

PARIAH / Runner / 5¥
4/5 Dwarf. Firearms-1, Streetwise-1. When Pariah is deployed, place two
-1/-1 Virus token on him. (A undamaged Runner
may turn to remove all Virus tokens he is holding.)
At the end of any turn, you may turn Pariah to make target player his new
controller.

POLITICAL ADVISOR / Political Contact / 2¥
You may only deploy a Political Advisor if you have the highest Reputation.
You may frag Political Advisor when you lose
Reputation and roll D6:
1-3: Split the blame! You lose half the Reputation you normally would (round
up); target player loses an equal amount.
4+: Political backlash! Double the amount of Reputation lost.

PUYALLUP / District of Seattle (Barrens)
Each player must roll D6 at the beginning of his or her turn.
1-4: Shuffle the top card of the trash pile into the draw pile.
5+: Frag the top card of the draw pile.
A player may pay 1¥ to prevent either effect.
"Potential Beneath the Ashes"

RAKE / Mercenary / 0¥
4/4 Ork. Firearms-1, Gunnery-1. When Rake is deployed, target opponent
becomes his new controller. Add X¥ to your
Credstick (X = Number of cards in target opponent's hand +1).

RAZORBLADE RUN / Special (Stinger) / 1¥
Instead of making a shadowrun against an Objective, make a shadowrun against
a Contact! Contact's owner may defend the
Contact with any unturned Runners in his safehouse. If you defeat his
Runners, target Contact is fragged.

REDMOND / District of Seattle (Barrens)
At the end of every turn, the player with the lowest Reputation in the game
becomes Redmond's controller.
During the Legwork phase, Redmond's controller must trash a card from his
hand or place a -1/-1 Virus token on a Runner he
controls. (An unwounded Runner may turn to remove all Virus tokens being
held.) "New Hope For a Troubled District"

RENTON / District of Seattle
If all eleven different Districts of Seattle are in play, the game ends
immediately. The player with the highest Reputation wins the
game.

RUMORMILL / Special 2¥
Look at X cards in target player's hand. (X = number of Contacts you
control.)

RUTHENIUM POLYMER ARMOR / Gear (Armor) / 4¥
Not compatible with other Armor. User may not be attacked in
Runner-vs-Runner combat.

SANITARY ENGINEER / Contact / 3¥
Trash Sanitary Engineer to shuffle target card in your trash pile into your
draw pile.
Frag Sanitary Engineer to frag target card in target player's trash pile.
Then, shuffle all player's trash piles.
"Aww, jus' call me the garbageman!"

SEA-TAC INTERNATIONAL AIRPORT / Location / 6¥
Frag Sea-Tac International Airport to take a trip on a big jet plane!
All non-Safehouse Locations in play are turned face-down (out of play).
Runners at these Locations are kicked out onto the
Street. Each player may search through their draw pile or previous face-down
Locations and immediately deploy a number of
Locations (with the exception of Sea-Tac) equal to the number he just turned
face-down, at no cost.

SERVANT ELEMENTAL / Gear (Magic/Spirit) / 2¥
4/4. Play on a Mage or Runner with Conjure. If Servant Elemental is played
on a Mage, place a Service token on Elemental
each time it is used. When the number of Service tokens is greater than
user's Sorcery, trash Servant Elemental.

SLIGHT OF HAND / Objective
Reputation Award: 20. If shadowrunning player has no cards in his hand, each
Runner may only use one skill to assist in
sleazing Challenges.
BONUS: Draw one card for each surviving Runner.

SNOHOMISH / District of Seattle
If there are no Locations in play, the next Location deployed is free.
If a player does not control any Locations, he or she may deploy a Location
at -1¥.
If a player does not control any Districts of Seattle, trash the top card of
his draw pile at the beginning of each turn. "The
Rural Life"

STARVING GHOULS / Challenge (Indoor/Awakened)
8/10. Owner must frag a card from his hand or Starving Ghouls is considered
a bluff. Shadowrunning team may frag one card
from his hand for each Runner present to sleaze Starving Ghouls.
Sleaze: Athletics-1, Street-2.

STREETLORD / Special / 1¥
Play on a Runner you control. If this Runner is killed defending in
Runner-vs-Runner combat, you gain Reputation equal to his
deployment cost. An opponent may turn one Runner during his Legwork phase to
attack this Runner. Resolve combat as
normal.
"Dere ain't nobody on dis block dat's a bigger bad-ass'n me!"

STREET LIFESTYLE / Special / 0¥
Play on target Runner. A Runner may only have one Lifestyle.
User gains the Hermit trait.
At the end of any turn in which Runner is turned, roll D6. On a 4+, trash
Street Lifestyle and unturn Runner.
"Ya can't kip here, ya fraggin' squatter. Better git a move-on."

SUISSEBANC&tm; ACCOUNT / Special / X¥
Place X tokens on Suissebanc(tm) Account when it is deployed. Whenever you
score an Objective, add another token to
Suissebanc(tm) Account. During your Legwork, you may trash Suissebanc(tm)
Account to add X¥ to your Credstick. (X number of tokens on Suissebanc(tm) Account).

SVERDSEN / Lone Star Customs Agent / 5¥
3/3 Dwarf. Streetwise-1, Technical-1. 2¥: Turn Sverdsen to attack target
Runner holding Contraband. Roll D6 for each
combatant (+1 for each skill level Runner possesses). If Sverdsen's result
is greater, target Runner is arrested (return Runer to
owner's hand and trash all Gear that Runner is holding).

TACOMA / District of Seattle
All players receive +1¥ during their Credstick phase. All Districts and
Locations cost +2¥ to deploy.
"Big money. Big crime. They always go hand in hand."

TARISLAR / Elf Location / 2¥
May replace or be replaced by Tir Tairngire for free. (Trash replaced
Locations.) Tarislar may only be used once per turn.
2¥: Roll D6. On 5+, all Runners except elves receive -2/-0 until the end of
turn.
"Do we sit in the ashes to repent? Or to be buried and forgotten?"

THE BIG RHINO / Ork Location (Resteraunt) / 3¥
May replace or be replaced by The Ork Underground for free. (Trash replaced
Locations.) X¥: Turn an ork Runner to visit
The Big Rhino. It's dinnertime! Remove one damage from visiting Runner and
all unturned orks in your safehouse. X = number
of orks you control.

THE GATES / Objective.
Reputation Award: 40. Closed System. No Outdoor Challenges. Electrical
Challenges require Technical+1 to sleaze. If an
Electrical Challenge ends the shadowrun, return a random present Runner to
owner's hand.
Concept: Zachariah Hoffman

THE IVORY COAST / Objective
Reputation Award: 20. Vehicle Challenges may not be sleazed.
BONUS: +5 Reputation if no Smugglers are present. +5¥ if a Smuggler is
present.

TH' STAGGERIN' SAILOR / Troll Location (Bar) / 3¥
May replace or be replaced by Th' Festerin' Tusk for free . (Trash replaced
Locations.)
3¥: Turn a troll Runner face-down (out-of-play) to visit Th' Staggerin'
Sailor and challenge target Runner with a lower Body to
a drinking contest. Roll D6 (-1 if target Runner has Stamina.) On a 4+, turn
target Runner face-down. Visiting Runner returns
to play (face-up) during your next Refresh phase. "Think a little punk like
you can drink me under the table?"

TIGER TEAM / Special / 6¥
Turn up to four Runners with Commando to attempt a shadowrun against target
Objective. This does not count as your
shadowrun for this turn.

TURNER / Smuggler / 6¥
4/5 Troll. Firearms-1, Streetwise-1. Turn to deploy Contraband on Turner at
no cost.

TWITSH / Decker / 3¥
2/2 Gnome/Dwarf. Decking-1, Technical-1. Remove an Experience token from
Twitsh to remove the Technical sleaze
requirement from a present Challenge.
"An Ares OmniBot 2000? Yeah, I seen one a those, back when I was a kid.... "

UNDERGROUND HALLS / Dwarf Location / 3¥
May replace or be replaced by Caves of Halferville for free. (Trash replaced
Locations.)
Roll D6 whenever a card effect targets a Location. On a 4+, cancel that
effect.
"Dig em deep, dig em strong, dwarves do!"

WASTED AND WOUNDED / Special / 3¥
Play on target wounded Runner. This Runner is no longer affected by Biotech.
Owner must pay 1¥ before unturning Runner.
(If a Runner is fully healed and holding no Virus tokens, he may turn to
trash Wasted and Wounded.)

WAYS AND MEANS / Special (Stinger) / 2¥
Ways and Means has a deployment cost of 0¥ if you control any District of
Seattle. Play Ways and Means to pay the
deployment cost of any Special (except variable-cost Specials). Frag Ways
and Means after deploying.

WILDLIFE REFUGE / Objective
Reputation Award: 25. +0/+2 to all Awakened Challenges.
At the beginning of any shadowrun against any Objective, owner may reveal an
Awakened Challenge on his Challenge stack
defending this Objective and place it face-up on the top of his Challenge
stack defending the Objective the shadowrun is
against.
"Aiieee!!!! Grab the tranquilizer gun! It's broken loose!"

WILY SQUATTER / Challenge (Street)
Sleaze: Streetwise-3.

WOLF PACK / Challenge (Outdoor/Awakened)
6/6. If Wolf Pack is killed in combat, owner may immediately place another
Wolf Pack from his hand onto the Challenge
Stack.
"Cain't run from em. Cain't hide from em. Best y'can do is hope they leave
you alone."

XENOPHOBIA / Special / 3/1¥
Human and metahuman (non-human) Runners may not participate in the same
shadowrun.
Concept: Forrest

'YELLOWJACKET' ATTACK DRONE / Gear (Drone) / 4¥
5/4 Outdoor Drone. Play on a Rigger.
Yellowjacket Drone is considered Silenced. (If a Challenge is defeated in
combat by Silenced damage only, the alarm is not
triggered.)

ZEBRA / Smuggler / 6¥
4/4 Amerindian/Ork. Stealth-2. You may place one Awakened Challenge face up
beneath Zebra during your Legwork phase.
Zebra receives +1/+1 for each Challenge beneath him. Turn Zebra to return
one card beneath him to your hand.
"They say the Cascade Ork is an animal. No -- he is a brother to animals."

ZONING BOARD DECISION / Special / 2¥
Call a vote to place target Location underneath the Downtown District of
Seattle, OR, return target Location you control to
your hand and add X¥ to your Credstick (X = deployment cost of target
Location).


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Further Reading

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.