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Message no. 1
From: Longshot <lshot@**********.COM>
Subject: Stupid questions requiring stupid responses...
Date: Sat, 4 Apr 1998 21:16:55 -0500
I know these are probably really stupid questions but...
Can a runner with biotech who has just recieved leathal damage tap to save
themself?

Can a group of runners pull out of the run immediately after a challenge is
uncovered, before they face the challenge?

I know this has been said before but what is the threat rating of
Halloweener Hell?

I know I'll have more stupid questions after the next time I play the game
but for now...

Thanx in advance

-Longshot
Visit T.O.R.C.H. - The Official R.T.A-F Collector's Haven!
The official Web site for the people of rec.toys.action-figures,
and for anyone who still plays with toys.
http://come.to/torch/
Message no. 2
From: Norman McLeod <mcleodn@***********.NET>
Subject: Re: Stupid questions requiring stupid responses...
Date: Sat, 4 Apr 1998 21:28:15 -0500
>I know these are probably really stupid questions but...

The only stupid questions are those that you don't ask...

>Can a runner with biotech who has just recieved leathal damage tap to save
>themself?


Biotech cannot heal a runner who has taken lethal damage

>Can a group of runners pull out of the run immediately after a challenge is
>uncovered, before they face the challenge?


No, unless they have a special card like Detect Enemy, which allows you do
do just that

>I know this has been said before but what is the threat rating of
>Halloweener Hell?


6/4

>I know I'll have more stupid questions after the next time I play the game
>but for now...


There are always more stupid questions on SRCARD
Message no. 3
From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Sat, 4 Apr 1998 21:44:41 -0800
Longshot wrote:

> I know these are probably really stupid questions but...
> Can a runner with biotech who has just recieved leathal damage tap to save
> themself?

<Nitpick> No card in SRTCG can be tapped for anything, not even blue
mana.

Oh, you mean can they *turn*? :)


- Matt

------------------------------------
Beware the man who casts two shadows.

SRCard list.member.newbie
Teen Poets FAQ: http://pw1.netcom.com/~mbreton/poetry/poetfaq.htm
SRTCG Website: http://www.geocities.com/Area51/Station/2189/ccgtop.htm
Message no. 4
From: Loki <daddyjim@**********.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Mon, 6 Apr 1998 12:12:43 -0700
---Longshot <lshot@**********.COM> wrote:
>
> I know these are probably really stupid questions but...

There are no stupid questions, only stupid players. Err... that didn't
come out right. ;o)

No, honestly that's what SRCard is here for.

> Can a runner with biotech who has just recieved leathal damage tap
to save
> themself?

Biotech cannot be used on or by a runner that's dead. IOW it cannot be
used once body is reduced to zero. I believe Stim Patch is the only
thing that works in that case.

> Can a group of runners pull out of the run immediately after a
challenge is
> uncovered, before they face the challenge?

No. Shadowland tokens and Detect Enemy are pretty much the only things
that let you pull out at that point. Otherwise, if you reveal a
Challenge you have to deal with it.

> I know this has been said before but what is the threat rating of
> Halloweener Hell?

6/4

-== Loki ==-
+----------------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+----------------------------------------------------------------------+
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 4/4/98

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Message no. 5
From: Norman McLeod <mcleodn@***********.NET>
Subject: Re: Stupid questions requiring stupid responses...
Date: Mon, 6 Apr 1998 16:27:59 -0400
>> Can a runner with biotech who has just recieved leathal damage tap
>to save
>> themself?
>
>Biotech cannot be used on or by a runner that's dead. IOW it cannot be
>used once body is reduced to zero. I believe Stim Patch is the only
>thing that works in that case.


The Heal spell also works
Message no. 6
From: Quicksilver <qwksilvr@*****.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Mon, 6 Apr 1998 20:17:04 -0500
At 12:12 PM 4/6/98 -0700, you wrote:
>---Longshot <lshot@**********.COM> wrote:
>> Can a group of runners pull out of the run immediately after a
>challenge is
>> uncovered, before they face the challenge?
>
>No. Shadowland tokens and Detect Enemy are pretty much the only things
>that let you pull out at that point. Otherwise, if you reveal a
>Challenge you have to deal with it.

Green Apples or Wild Goose Chase work on your own runners too.
I believe the Shadowland tokens let you look at a challenge (similar to
Recon) *before deciding whether to reveal it* and continue, it doesn't get
you out of there after it's been revealed.

Hg

Warning: This message contains my opinions.
I've been wrong before....
....I'll be wrong again.
Message no. 7
From: Quicksilver <qwksilvr@*****.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Mon, 6 Apr 1998 20:17:03 -0500
At 04:27 PM 4/6/98 -0400, you wrote:
>>> Can a runner with biotech who has just recieved leathal damage tap
>>to save
>>> themself?
>>
>>Biotech cannot be used on or by a runner that's dead. IOW it cannot be
>>used once body is reduced to zero. I believe Stim Patch is the only
>>thing that works in that case.
>
>
>The Heal spell also works

I may be wrong, but I don't think so. Dead is dead, you can't Heal a stiff.
Hg

Warning: This message contains my opinions.
I've been wrong before....
....I'll be wrong again.
Message no. 8
From: Loki <daddyjim@**********.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Mon, 6 Apr 1998 22:31:20 -0700
---Quicksilver <qwksilvr@*****.COM> wrote:
>
> I believe the Shadowland tokens let you look at a challenge
(similar to
> Recon) *before deciding whether to reveal it* and continue, it
doesn't get
> you out of there after it's been revealed.

"To use a Info token, roll D6; on a 4+ the shadowrunning player may
look at the next Challenge before choosing whether or not to continue
the run."

Comes down to semantics. I guess you can take "may look at the next
Challenge before choosing whether or not to continue" as you will, but
I figured it was close enough to what he was asking in the original
question.

<shrug>

-== Loki ==-
+----------------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+----------------------------------------------------------------------+
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 4/6/98
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Message no. 9
From: Loki <daddyjim@**********.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Tue, 7 Apr 1998 11:03:41 -0700
---Quicksilver <qwksilvr@*****.COM> wrote:
>
> >>Biotech cannot be used on or by a runner that's dead. IOW it
cannot be
> >>used once body is reduced to zero. I believe Stim Patch is the only
> >>thing that works in that case.
> >
> >
> >The Heal spell also works
>
> I may be wrong, but I don't think so. Dead is dead, you
can't Heal a stiff.

That was my understanding as well.

-== Loki ==-
+----------------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+----------------------------------------------------------------------+
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 4/6/98
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Message no. 10
From: Gumbyflex1 <Gumbyflex1@***.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Tue, 7 Apr 1998 15:12:44 EDT
In a message dated 98-04-07 14:06:17 EDT, you write:

<< --Quicksilver <qwksilvr@*****.COM> wrote:
>
> >>Biotech cannot be used on or by a runner that's dead. IOW it
cannot be
> >>used once body is reduced to zero. I believe Stim Patch is the only
> >>thing that works in that case.
> >
> >
> >The Heal spell also works
>
> I may be wrong, but I don't think so. Dead is dead, you
can't Heal a stiff.

That was my understanding as well.
>>
you can heal a runner who took leathel damage only with a stim patch (so far)
AND only if ther are ad - 1 or 0 life (otherwise the 2 point heal wont bring
him above 0 life)

-J
Message no. 11
From: Norman McLeod <mcleodn@***********.NET>
Subject: Re: Stupid questions requiring stupid responses...
Date: Tue, 7 Apr 1998 18:17:13 -0400
> > >>Biotech cannot be used on or by a runner that's dead. IOW it
> cannot be
> > >>used once body is reduced to zero. I believe Stim Patch is the only
> > >>thing that works in that case.
> > >
> > >
> > >The Heal spell also works
> >
> > I may be wrong, but I don't think so. Dead is dead, you
> can't Heal a stiff.
>
> That was my understanding as well.
> >>
>you can heal a runner who took leathel damage only with a stim patch (so
far)
>AND only if ther are ad - 1 or 0 life (otherwise the 2 point heal wont
bring
>him above 0 life)


I see nothing to indicate this, I always thought that the Heal spell would
be used as a stinger, in resonse to the damage.
Message no. 12
From: Quicksilver <qwksilvr@*****.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Tue, 7 Apr 1998 17:25:26 -0500
At 10:31 PM 4/6/98 -0700, you wrote:
>---Quicksilver <qwksilvr@*****.COM> wrote:
>>
>> I believe the Shadowland tokens let you look at a challenge
>(similar to
>> Recon) *before deciding whether to reveal it* and continue, it
>doesn't get
>> you out of there after it's been revealed.
>
>"To use a Info token, roll D6; on a 4+ the shadowrunning player may
>look at the next Challenge before choosing whether or not to continue
>the run."
>
>Comes down to semantics. I guess you can take "may look at the next
>Challenge before choosing whether or not to continue" as you will, but
>I figured it was close enough to what he was asking in the original
>question.
>
><shrug>

But why would I want use *my* info token to flip it over for everyone to
see.....Oh. I play mostly multi-player. I bet you play mostly two player
:). Wouldn't make much difference in a two player game, would it?.

Hg

....an analog person, stuck, in a digital world
Message no. 13
From: Loki <daddyjim@**********.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Tue, 7 Apr 1998 15:37:19 -0700
---Quicksilver <qwksilvr@*****.COM> wrote:
>
> But why would I want use *my* info token to flip it over for
everyone to
> see.....Oh. I play mostly multi-player. I bet you play mostly two
player
> :). Wouldn't make much difference in a two player game, would it?.

I play both. Tony and I get together most Saturdays recently. We play
a number of two-player games, but have also had several of my other
friends (Caric, Asher, Rookie, Barret) get in on three and four-player
games.

I never said you have to show the card to everyone with Shadowland
tokens. I usually spend the token and if allowed, take a look myself
w/o giving anything away unless I then want to go for it.

I think you're getting the idea I said one thing when I meant another.
The original question was whether you _had_ to face the next Challenge
once it was revealed, or if you could pull out before facing it. I
commented that the only ways I knew of (thus far) to see what the next
Challenge was and then get to pull out in mid-run was Detect Enemies
or Shadowland tokens.

I wasn't trying to get into a look-at v.s. reveal Challenge debate.

-== Loki ==-
+----------------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+----------------------------------------------------------------------+
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 4/6/98
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Message no. 14
From: Quicksilver <qwksilvr@*****.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Wed, 8 Apr 1998 17:32:32 -0500
At 06:17 PM 4/7/98 -0400, you wrote:
>> > >>Biotech cannot be used on or by a runner that's dead. IOW it
>> cannot be
>> > >>used once body is reduced to zero. I believe Stim Patch is the only
>> > >>thing that works in that case.
>> > >
>> > >
>> > >The Heal spell also works
>> >
>> > I may be wrong, but I don't think so. Dead is dead, you
>> can't Heal a stiff.
>>
>> That was my understanding as well.
>> >>
>>you can heal a runner who took leathel damage only with a stim patch (so
>far)
>>AND only if ther are ad - 1 or 0 life (otherwise the 2 point heal wont
>bring
>>him above 0 life)
>
>
>I see nothing to indicate this, I always thought that the Heal spell would
>be used as a stinger, in resonse to the damage.

I may be wrong, but I don't think so. The way I understand it, nothing can
be done *during* combat. Damage is assigned and then you can respond to it.
Unfortunately, by then your runners have already taken the damage, a runner
w/ zero body would be dead. Sorta like you cannot go into combat, assign
the damage, and then decide to use a drug token or pump your tinman.
Everything is either done *before* or *after* combat, not during.
Stimpatch is, of course, the exception that makes the rule. But then it
stipulates as much right on the card.

Hg

Warning: This message contains my opinions.
I've been wrong before....
....I'll be wrong again.
Message no. 15
From: Quicksilver <qwksilvr@*****.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Wed, 8 Apr 1998 17:32:34 -0500
At 03:37 PM 4/7/98 -0700, you wrote:
>---Quicksilver <qwksilvr@*****.COM> wrote:
>I think you're getting the idea I said one thing when I meant another.
>The original question was whether you _had_ to face the next Challenge
>once it was revealed, or if you could pull out before facing it. I
>commented that the only ways I knew of (thus far) to see what the next
>Challenge was and then get to pull out in mid-run was Detect Enemies
>or Shadowland tokens.
>
>I wasn't trying to get into a look-at v.s. reveal Challenge debate.

Oops, looks like I misunderstood. Seems we're both saying the same thing
after all.

Apologies,
Hg

....an analog person, stuck, in a digital world
Message no. 16
From: Phil Jaros <chakan@****.PYROTECHNICS.COM>
Subject: Re: Stupid questions requiring stupid responses...
Date: Wed, 8 Apr 1998 20:46:58 -0500
Quicksilver wrote:
>>I see nothing to indicate this, I always thought that the Heal spell would
>>be used as a stinger, in resonse to the damage.
>
> I may be wrong, but I don't think so. The way I understand it, nothing can
>be done *during* combat. Damage is assigned and then you can respond to it.
>Unfortunately, by then your runners have already taken the damage, a runner
>w/ zero body would be dead. Sorta like you cannot go into combat, assign
>the damage, and then decide to use a drug token or pump your tinman.
>Everything is either done *before* or *after* combat, not during.

You are correct about the "nothing can be done *during* combat."

However, you can in the natural pause between revealing the challenge and
determining if it is sleazed or not, use as many drug tokens, stingers and
Healing spells/drones as you want. However, the healing cards only
heal the Runner up to their full health and your opponent has a chance to GAQ
your mega pumped Runner (in the case of Club Vortex tokens you may take
your Runner out yourself ;).

The problem I have is when exactly does a pumpable challenge get pumped?

FASA has specically said that once combat starts, nothing can take place
before the cards are dealt damage and trashed accordingly. However it
seems weird that you need to pay for the pumping before you determine
if the Challenge is revealed or not. I mean I might have a Foxy Roxy
with a Yamaha Rapier reading to jump in after my opponent wastes some
nuyen.



--
Phil Jaros 888888888
chakan@************.com O=O=O=O=O
___________aaaaaaaaaaaaa___________
___...aaaad8888888888888888p"""""q8888888888888888baaaa...___
``"""""q8888888888888|
|8888888888888p"""""''
``"""""< `=-~-='
>"""""''
Chakan `| ^ |'
The Forever Man / | =-= | \
/ `__.__' \

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