From: | hansen <hansen@********.COM.SG> |
---|---|
Subject: | Suggestions for 2nd Edition |
Date: | Fri, 15 May 1998 00:46:34 +0800 |
edition.
1)Rulebook
Generally well laid out... but please update (Clarifications on the
difference between runners, drones & spirits for example). Also the info for
deckers is quite misplaced. It's described under the gear - matrix
section... Maybe a short desciption for the runner types is in order....
Which brings me to my second gripe....
2)Keywords
The keywords in the game are VERY fuzzy. Eg what specifically is a corperate
challenge? As I can't find a single challenge with a corperate keyword, I
identify it by the title. This leads to confusion. Also along the same line,
the runner's professions are very blurred. What's the difference between a
'Mage', 'Street Mage' and a 'Burned Out Mage'. Is 'Mage' the profession and
the others just adjatives with special significance (ie keywords or special
traits? which one I don't know)? What about 'Rat Shaman'? Or 'Ganger' and
'Ganger Leader'? Is the Ganger in 'Ganger Leader' an ajdative? Or is
'Ganager Leader' a profession (which would explain why Torgo can't get
LotP)? This particular 'fuzziness' in the cards have sparked many arguements
on the list pls clear it up.
Thanks.