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Mailing List Logs for ShadowRN

From: james <chrisk@******.COM>
Subject: srccg solo rules
Date: Sat, 30 Aug 1997 22:04:00 -0400

I've been working on rules for shadowrun ccg solo for about a week, and
I have come up with some basic rules. You see, where I live no one plays
card games except magic and it's hard for me to play any other game unless
there are solo rules. I wanted to play shadowrun ccg. Since the first
advertisement in Scrye and now I have three starters and some boosters but
no one to play against. I have played over thirty games and I still have
not played against a live opponent, but such is life. I just wanted
everyone to know that so when you read the rules you can take it with a
grain of salt and a pitcher of beer. Without the benefit of live play I
can't compare the flavor and or feel for the game, i.e. strategy, team
construction, gear placement, ect... so I found a way to use most of the
cards to randomly build a runner team and send them on a shadowrun to
obtain Objectives throw challenges and still use most of the original
If anyone is interested in reading a copy of my solo rules I can post it
on srcard. But a word of warning, the posting will be a long one (one to
two hundred lines). I will start typing up the solo rules tonight and have
it ready for posting by tomorrow night or Monday night at the latest.

I hope all your shadowruns are successful and most importantly profitable

chris (aka. ground zero)


These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.