From: | Matb <mbreton@**.NETCOM.COM> |
---|---|
Subject: | Re: Ramblings and Combo's |
Date: | Sat, 30 Aug 1997 06:15:35 -0700 |
> Matb... I think your reply-to is overriding the list... Just thought I'd
> mention that...
aaaaRgh.
> >> I got ahold of Fastjack the other day. GREAT card... Decking 4 is just
> >> beatifull. Combine that with a Fairlight Excalibur to get Decking 7, and
> >> Fuchi. You're guranteed 2 Nuyen, have a good chance in getting 4 Nuyen,
> >> and can even possiblt net yourself 5 Nuyen, or 5 Rep points! YOu just
> >> become a Nuyen Machine with this going... Granted, it's a 3 card combo,
> >> but once it's out and working...:]
> >This is Fuchi Industries, the promo-only card, right?
> Yes...
And you have it already! *pout*
Darn Genconners!
> Fuchi is great... you tap a decker (even a Hermit Decker:)) and roll a d6,
> adding the decking skill to it. If you get a 7-9, you get 2 Nuyen, 10-12,
> 4 Nuyen, and on a 13+ you get either 5 Nuyen or 5 Rep points!
The reason why I mentioned the Media Chick in the other post - I realize
it's flawed now - was that I thought it added to *your* rep for any
successful shadowrun. At which point I would have built the world's
smallest deck: 4 Milk Runs, 2 Cake Walks, and one Media Chick. Go
ahead: hit me.
Alas, without a severe misreading of the card, it don't work. But evil
cards like this - I hope Fuchi's unique! - still give me hope for a
runnerless deck. Er, almost runnerless.. you need that decker.
> >> Another good one is Operation Up and Over, Critter Hunt's, and Amazonian
> >> Hunt as your objectives. Then, as your challenges, put in a LOT of
> >> Awakened Challenges,especially the ones like Manticore and Basilisk that
> >> deal their damage to a single runner, as well as those big nasties with a
> >> lot of armor, like Awakened Dracoform and the Gargoyle. When you slap
> >> those down on Operation Up and Over, and they suddenly gain +2/+2 and
> >> you've got some really dead runners...:]
> >The Gargoyles are nasty (they're, what, 10/11 after the Hunt?) but the
> >Basilisk is where it's at. Given that the game recycles itself (in
> >enough time) fragging's where it's at.
> Agreed, though even in the couple 100 point games taht we've played, I have
> yet to run out of cards and have to recycle...
I hate to say it, but I expect to see versions of all the "famous" MtG
decks soon enough - the counterspell deck, the discard deck, the
quick-fireball deck.. Channel is just like blood magic, right?
And I betcha Tempest's real name is Tim :)
Did I just say "where it's at" twice in a row? *hangs head in shame*
> >Just waiting for "Delta Clinic: Trash runner to bring fragged runner
> >back into the game"....
> Hehe
Okay - it ain't a perfect version. But who knows - maybe I'll write an
expansion set one day. (dream, dream..)
> >> I'm also real fond of having a lot of Big, Tough runners and using the
> >> Cermak Blast and Urban Brawl Objectives. These are just fantastic, as they
> >> cancel out those nasty, evil challenges and just make you fight a rival
> >> Urban Brawl Team or some Bugs. I'll take an 8/8 A3 bug over a Mine field
> >> any day...:]
> >At which point I'd lob on all the "useless" Challenges I could :P Gee,
> >normally you could sleaze right by those street scum.. looks like
> >they're really flesh forms, though!
> Hehe... oh yeah...:]
En garde - thrust, riposte..
> That Electric Fence? Looks like there was a True Form Wasp guarding it! ;]
Yow!
> >> And one card that's just plain evil by itself... False Mentor. Wow, is
> >> that a nice card. That won me a game last night.
> >May I suggest - since it's so early in the game's lifetime - we post a
> >description of the card - especially on these rares?
> Sure... It's a Stinger that costs 6 Nuyen. Play when opponent achieves an
> objective. The rep points are added to your total rather than your
> opponents. You can't use this card to win the game, and it's Unique...
> Nice, eh?
One more for the runnerless deck! Now if I only *had* one!
> Bull