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Mailing List Logs for ShadowRN

From: Gweedo The Killer Pimp <yawas@****.COM>
Subject: Re: Iron Man SRTCG
Date: Tue, 2 Sep 1997 23:31:55 -0500
On Tue, 2 Sep 1997 01:12:31 -0400 "Steven A. Tinner"
<bluewizard@*****.COM> writes:
> Just finished hsahing out a nasty little variant for SRTCG, that I'm
>calling Iron Man.
>
>Both player choose an Objective of equal points, and stack 20
>Challenges on
>it.
>The opponent must slowly whittle his way through this hideous stack of
>Challenges, until acheiving the Objective.
>
>This makes for a VERY long game, but fairly exciting too, since you
>are
>almost assured to eventually need EVERY skill.
>Also, there's a LOT less direct confrontation between runners, as
>there's
>never a need to intercept a run until right at the end.
>
>This variant does make the Bounty Hunter contact VERY strong, as teams
>will
>be pulling out of the run all the time.
>It also gets pretty ugly when you fight to the end of the stack, and
>have to
>face an Amazonian Critter Hunt! :-P
>
>What do you think?

Gee, when I first saw the subject, I thought you ment something like
really destroying cards when they were destroyed. Shows where my mind
was.

Gweedo dah Killah Pimp!

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