From: | Gweedo The Killer Pimp <yawas@****.COM> |
---|---|
Subject: | Re: Iron Man SRTCG |
Date: | Tue, 2 Sep 1997 23:31:55 -0500 |
<bluewizard@*****.COM> writes:
> Just finished hsahing out a nasty little variant for SRTCG, that I'm
>calling Iron Man.
>
>Both player choose an Objective of equal points, and stack 20
>Challenges on
>it.
>The opponent must slowly whittle his way through this hideous stack of
>Challenges, until acheiving the Objective.
>
>This makes for a VERY long game, but fairly exciting too, since you
>are
>almost assured to eventually need EVERY skill.
>Also, there's a LOT less direct confrontation between runners, as
>there's
>never a need to intercept a run until right at the end.
>
>This variant does make the Bounty Hunter contact VERY strong, as teams
>will
>be pulling out of the run all the time.
>It also gets pretty ugly when you fight to the end of the stack, and
>have to
>face an Amazonian Critter Hunt! :-P
>
>What do you think?
Gee, when I first saw the subject, I thought you ment something like
really destroying cards when they were destroyed. Shows where my mind
was.
Gweedo dah Killah Pimp!