From: | Brett Barksdale <brett@***.ORST.EDU> |
---|---|
Subject: | Re: Saeder Krupp |
Date: | Thu, 4 Sep 1997 08:24:41 -0700 |
>ability that at the beginning of each players legwork phase a dice is
>rolled. On a 5 or six Saedder Krupp 'steals' the revealed objective with
>the highest reputation points. If Saeder Krup accumulates enough points
>in this manner it wins the game.
>Are there any cards which can make use of this card to actually win you
>the game?
Not that I've seen and not, I believe, according to any of the
spoiler lists.
>It seems on the face of it to be a card that will, if you are lucky or
>the game long enough to earn you a draw.
I think that's /exactly/ what it's about. What's fun is that every
player (not just the "owner" - as if anyone but Lofwyr could ever
"own" Saeder-Krupp :-) can decide to roll. Basically, whoever's losing
tries to bring everyone else down. :-)
- Brett