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Mailing List Logs for ShadowRN

From: Tony Glinka <glinka@**.NETCOM.COM>
Subject: Re: Sucker Run...Why?
Date: Fri, 5 Sep 1997 10:26:11 -0700
Andrew Payne III wrote:

> Has anyone used this card in a game? I kinda see it as being pretty
>
> much useless. The only reason to use it is to trash maybe 4
> challenges in a multi-player game, hopefully taking out those mean
> ones like the no sleaze for the rest of the run cards. Maybe I am
> just missing a pretty obvious use.

I had in my set once and only once. It was a two player game and
was one of the first times I played and it happened to come up as my
first objective. Of course, I had stacked a bunch of nice and nasty
challenges on it before I flipped it. My opponent did not have any
challenges and so he had placed a bunch of bluffs down. So when it
was flipped I let some nice bug vocabulary words and lost all those
get challenges to the trash pile. I was pissed. My opponent laughed.

I learned a few things from this. First, I will not use Sucker Run
in a two player game as the only advantage to this card is that it
trashes challenges and it would appear to be more effective in a
bigger game.
The second thing I learned is that if you have Sucker Run in your
stack do not put any challenges down on your objective until your turn
when it is revealed. It will save you from losing challenges to your
own Sucker Run.

Tony

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