From: | Forrest Houston <fhouston@****.ISI.EDU> |
---|---|
Subject: | Re: Sucker Run...Why? |
Date: | Fri, 5 Sep 1997 13:31:01 -0400 |
> Has anyone used this card in a game? I kinda see it as being pretty
> much useless. The only reason to use it is to trash maybe 4
> challenges in a multi-player game, hopefully taking out those mean
> ones like the no sleaze for the rest of the run cards. Maybe I am
> just missing a pretty obvious use.
>
> ===
> Andrew Payne III
> smiling_bandit@**********.com
> http://www.oakland.edu/~ddmccoll/sr
>
No, I think that about sums it up. What works out nice is if you have
Evaluate that way you know it is coming up ;-)
Which brings up an interesting tactic though. When does everyone usually
place their challenges on their own objective? Typically I find myself
waiting until it is turned face up, since I'm the first one that has a
crack at it, I'll wait to find out if it is worth "defending" before
putting something nice on it. Any other opinions?
Forrest