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Mailing List Logs for ShadowRN

From: Michael/Tamara Lorenz-Pease <treehugr@****.ON.ROGERS.WAVE.CA>
Subject: [SR] Third list of Questions
Date: Tue, 9 Sep 1997 18:43:34 -0400
Hi Loki and Club!

I have another barrage of questions that I was hoping to get an official
ruling upon.

1) Chomps 2000 Challenge: The card states that Chomps does not take any
DMG the first time that he is revealed. Soooooo, it was my understanding
that upon revealing CHOMPS, that current Shadowrun was over because of
the inability to kill Chomps. Can we have a ruling on this?

2) How many runners can actually participate on a run? This is driving
me NUTS!!!! The rule book says only 6 runners...fine, but can a 7th
runner use indirect fire or A Sniper's Roost? yes/no? What if you
started our with six, but through attrition you drop down to 5, can you
then use indirect fire or A Sniper's Roost?
Red Widow's special is that she is allowed to TAP, in order to join the
current Shadowrun, can she join a Shadowrun that ALREADY has 6 runners?
If one runner of a team that previously held 6 dies, can you then send
in Red Widow to replace him/her?

3) Stingers/Specials/and that Damned "Green Apple Quicksteps"
Okay I have a problem with this and the whole timing issue. For example
say I have Sam The Sleuth in my running team, we approach a challenge,
and turn it over. 'Lo and behold Sammy's skills allow my team to sleaze
it, so I wait a few seconds to see if anyone is doing anything and then
I say, " Hey, I am sleazing this challenge"... my opponent replies,
"really??? How?" .... to which I point to Sammy, and my opponent then
plays the "Green Apple Quicksteps" and thus SAmmy has to return to the
safehouse.
This lack of timing pisses me off. Shouldn;t they have played the card
prior to revealing the challenge? Since it was my turn, shouldn't my
effects go first, ie: Sammy skills working prior to being sent back?
Or how about "Reinforcements: being played right after you finish the
last challenge? There HAS to be a ruling on this.... When is it legal to
play these damnable cards?

4) Deckers don;t tap to use programs. Fine. But can TAPPED deckers use
untapped programs? For example can a decker who has tapped to heal
himself ... then use a program which would be currently in its untapped
state?

5) Can you use Runners special abilities, spells and programs at your
leisure as if they were all classed as Stinger cards?

6) Loaded Dice: Do you have to call whether you want to add or subtract
prior to rolling the dice. Silly question, but if you read the card
closely, it could go either way.


Thanks guys/gal for your assistance with my latest barrage of
questions.

Tamara
[AMMO]LadyDeath
http://ammo.mgl.ca/lady

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