From: | Loki <daddyjim@**********.COM> |
---|---|
Subject: | Re: Whoops/Green Apple Quicksteps |
Date: | Wed, 10 Sep 1997 16:02:47 -0700 |
>
> Hello all,
>
> Two questions that came up in yesterday's games:
>
> Someone played a _Whoops!_ on a Rigger with 2 piloting.
> Whoops! makes target runner lose a skill.
> Does this mean the Rigger lost both his piloting skills, or just one,
> leaving
> him with piloting 1?
This came up in another thread as well. Whoops causes the runner to
lose the entire skill until the end of the turn, not just rating
points of said skill.
> And another one:
> Can _Green Apple Quicksteps_ be used to send an intercepting runner
> back to his safehouse?
> Logic says yes, but I'm afraid that game-wise you can't do that.
GAQS simply says the targeted runner must return to the safe house. I
would take it then that this can be played for any activity that takes
a runner out of the safe house: a shadowrun, visiting a location, etc.
Now I would also imagine that intercepting a Shadowrun means that your
runners must leave their safe house to do so, afterall to go on the
run your opponents runners had to leave theirs. Thus I would
personally rule that GAQS would send a runner home from the
interception.
This is just MHO. I'll bounce the question of FASA as well.
===
@>--,--'--- Loki <gamemstr@********.com>
Fearless Leader of the Shadowrun Trading Card Game Mailing List
Web Page: Poisoned Elves at www.primenet.com/~gamemstr
"You're calling me Bitch like it's a bad thing."
--> CrapGame during the Drive in the Country tournament
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