From: | Andrew Payne III <smiling_bandit@**********.COM> |
---|---|
Subject: | Re: "Attached" Challenges |
Date: | Fri, 12 Sep 1997 11:46:54 -0700 |
>
> ---Loki <daddyjim@**********.COM> wrote:
> >
> > ---"Steven A. Tinner" wrote:
> > >
> > > We've been doing multi-player games, where only the actual player
> > > making the run/doing recon gets to see the challenges.
> >
> > You may have to find a way to work with this then.
> >
>
> How about attaching it to an objective face down. Anyone who has
> previously seen it may look at it at anytime. The other players know
> that something is there but not sure what it is until they make a run
> again that objective. Something similar to hearing rumors before a
> run, to put it in RPG terms. "I wouldn't go there man, have you
heard
> what they have guarding that place..." :-)
>
> Once all players have seen it though it is turned face up as normal.
>
I really like that idea. I will see if my group goes for it and will
relay the info if it goes well.
===
Andrew Payne III
smiling_bandit@**********.com
http://www.oakland.edu/~ddmccoll/sr
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