From: | Brett Barksdale <brett@***.ORST.EDU> |
---|---|
Subject: | Re: Timing and Tournements (was:Re: FASA Answers on Red Widow and |
Date: | Fri, 12 Sep 1997 15:35:20 -0700 |
>other player allowed to play any card when it is not their turn. Also
>right before a challenge is revealed over. We do make exceptions for
>any card that will modify die rolls and any card that effects a card
>that is just coming out of a players hand during that phase or step.
>We never actually wrote these rules down yet, we have just agreed on
>them so far. So if you do not understand why we play this way I am
>sorry, it's just how we have been play the game.
Yep, we do much the same. Within a shadowrun, we break it down into
discreet phases. This doesn't complicate the game at all - it just
makes it very clear when a card may or may not be played.
GAQS, being a common card (dubious whether rarity should matter, but
our group is still on limited cards, so its ok for now) and costing only
2 nuyen (the big reason), was ruled by our group to only be used
PRIOR TO AN OBJECTIVE BEING REVEALED. It became WAY too powerful for
2 nuyen otherwise. We also use it to send people back from intercepting
or people coming into (a la Yamaha Rapier or Red whats-her-face) a
combat. But to let such a common, cheap card pick apart a running team
with the degree of precision that FASA sez is okay is silly.
>I definatly think that the simplistic timing system may have to get a
>little more complicated for tournement play.
No kidding. I can see it now:
Player 1: "I said it first"
Player 2: "No you didn't!"
Player 1: "Yes I did!"
This is not exactly the situation you want your game rules to boil
down to. And this is what annoys me with the FASA ruling. Of /course/ we
can play whatever house rules we want and be just fine and happy at
home. But what if I wanted to ever play in a tournament? The current
timing rules are too stupid for me to handle. I do NOT want a critical
part of SRTCG to see who can read the cards first and cry "sleaze!" or
"no sleaze!".
Or maybe I should just start developing all of those "meta" game skills
to go along with this ruling like learning to turn expose cards by
rotating them so /I/ see them first (and thus get that 0.5 second edge). :-)
- Brett