From: | Tony Rabiola <rabiola@**.NETCOM.COM> |
---|---|
Subject: | Re: [COW] Challenge replacing Objectives |
Date: | Tue, 16 Sep 1997 11:47:12 -0500 |
>Bad wording on the card... Don;t take it so literallly...:]
>
>And that was how I was taught that maglocks worked during teh Demo
Games,
>so I tend to trust how the Demo guys at gen COn taught me how to play,
>since they were fairly official and all...:]
>
>And since Skuzzy was there a day or two looking over their
shoulders...;]
>
Silly me, taking the card as written. Yeah, I saw the
"how-it-is-supposed-to-be-played" errata item, and that works as long
as everyone is aware of it.
>>>Also, there are others that are really tough to beat. Nets, Gut
>>Check, a
>>>Fresh Chomps 2000... the list goes on... Sure, it's nice to beat
the
>>shit
>>>out your runners with the big dragon, but sometimes it's more than
>>enough
>>>to simply stop him.
>>>
>>
>>I know I prefer the Shadowrun stopping cards as well, frustrates them
>>and buys me time! (grin) The Runner killers are good, too,
>>particularly the ones you can target to select the runners you want
to
>>take out.
>>
>Yup... Plus those fun ones that do damage to a single runner,
especially
>if that damage is AP (Hell Hound, Basilisk, Manticore, etc. :))
>
When the hounds bay, when basilisks scream, when I'm feeling sad,
I just remember a few of my favorite things, and then I don't feel
so bad....
(grin)
Argent