From: | Loki <daddyjim@**********.COM> |
---|---|
Subject: | Re: The essence of Cyborgs. |
Date: | Wed, 17 Sep 1997 09:40:40 -0700 |
>
> And I stipulate that the game initially can't be too complex, or it
might
> scare people away (and suffer the fate of briljant CCG's like Jihad
and
> Guardians).
> I would not be at all surprised if cyberware and cyborgs will
> feature prominently in an expansion...
It appears that Cyborgs have quick potential for being Big Bullies
(Hatchetman 2057 w not essence/limb limit, Skwraaaaaak! getting a
bunch of cyber quick in the game for free, pumpable Tin Man...). On
the downside, they aren't eligible for quick healing techniques like
Biotech or the Helaing spell.
Basically you can send in your team of 'Borgs but if they get dinged
or dented they're laid up on your next turn healing.
===
@>--,--'--- Loki <gamemstr@********.com>
Fearless Leader of the Shadowrun Trading Card Game Mailing List
Web Page: Poisoned Elves at www.primenet.com/~gamemstr
"You're calling me Bitch like it's a bad thing."
--> CrapGame during the Drive in the Country tournament
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