From: | Matb <mbreton@**.NETCOM.COM> |
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Subject: | Re: The essence of Cyborgs. |
Date: | Tue, 16 Sep 1997 01:06:41 -0700 |
> feature prominently in an expansion...
Well, I had a devil of a time trying to think up reasonable new ones.
(Here's one I didn't use: A Special called Darkness falls - basically,
it's night-time, everyone does less damage - and only Cyberyes w/ Thermo
and Astral Perception (Gear card playable on physads, mages and shamans)
would allow you to get past its effects, without it being discarded.)
Didn't have a snazzy effect to juice Darkness up, and though there are a
number of alternate possibilities - Flares, Fog, and so forth - having
to rely on a specific card to counteract the effects seemed too much of
a spoiler.)
Waiting for "The Delta Clinic" to be approved....