Back to the main page

Mailing List Logs for ShadowRN

From: Scott Roberts <shayd@********.NET>
Subject: Re: Deckers and Multi-Player Games
Date: Wed, 17 Sep 1997 21:29:58 -0400
Hi, folks. :)

A question, and then a comment.

First, question-wise.

Can Recon be used to look at a card in a stack of challenges other than
the top card?

If a decker using Recon encounters a bluff, does he/she get to recon
again?

What's the most effective way to stop, say, Static, without waiting for
those stingers/specials to come up? Decker on the defense?

In various places, FASA mentions that deckers count towards the total of 6
runners in a shadowrun. Does this mean that a decker doing recon in the
legwork phase counts towards the six you can use in the Shadowrun phase?
If a decker does a recon, does he initiate a shadowrun?

I've got my own answers to these but am interested in what others/fasa has
to say about them.

In our multi-player games, we have found that it is much more fun to play
the game with modified Interception rules--each objective can have a
shadowrun intercepted on it once per PLAYER rather than once per GAME.
This makes play much more interesting for three and especially four player
games in our experience.

Scott "Shayd" Roberts
Director of Roleplaying, Shadowrun MUX Seattle
shadowrun.dnaco.net 4201
---1000+ players, 30+ admins, 3 years running, one hell of a good time!

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.