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Mailing List Logs for ShadowRN

From: Loki <daddyjim@**********.COM>
Subject: Re: Drones/Spirits
Date: Thu, 18 Sep 1997 18:31:20 -0700
---Craig Triplett wrote:
>
> Howdy Ya'll,
> I'm new to the list and the game so I thought I would ask the
experts
> out there for a rules question (hopefully flattery will get me a
better
> response :) ).

Welcome! And flattery will get you everywhere. ;o)

> Concerning Drones/Spirits sent on a run.
> After the run is over and your next unturn phase comes along, do
the
> Drones/Spirits unturn like runners or do you have to unturn them by
turning
> the runner holding the gear card?

RBT (pg 50) says in the Refresh Phase you unturn any turned cards you
control.

> If they do not unturn themselves how do you deal with damage on
them?

RBT (pg 50): "To heal or repair a Gear card, turn the Gear card and
the Runner holding it and remove all damage counters on the Gear card.
A Runner may not remove damage from himself and a Gear card he is
holding in the same turn."

===
@>--,--'--- Loki <gamemstr@********.com>

Fearless Leader of the Shadowrun Trading Card Game Mailing List
Web Page: Poisoned Elves at www.primenet.com/~gamemstr

"You're calling me Bitch like it's a bad thing."
--> CrapGame during the Drive in the Country tournament
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