From: | James Poppe <azweepay@********.COM> |
---|---|
Subject: | Re: Some card ideas |
Date: | Fri, 19 Sep 1997 02:21:23 -0500 |
<snip>
>Ritual Sorcery
>Type: Special
>Cost: 3
>Notes: Turn Runner you control with Sorcery to inflict X damage on any
>Runner in play. X = Sorcery + 1.
>
>Ritual Link
>Type: Special
>Cost: 4
>Notes: Play on Runner in play. Owner of Ritual Link may turn mages he
>controls during his Legwork phase to deal X damage to linked runner. X
>= Sum of mages' Sorcery skill.
>
>Vitas III
>Type: Special
>Cost 6
>Notes: Roll D6 for each Runner in play (+1 if Runner possesses
>Stamina). 1-4 trash Runner. 5+ Runner remains in play.
Very interesting ideas, but I'm worried about the effectiveness of Ritual
Sorcery and Link, especially considering the amount damage that it does in
the RPG. (ah the times when I've geeked the overanxious player for being
stupid).
Vitas III, now that I know it would be Unique, is very interesting.
what about something like
Power Focus
Type: Gear/Magic/Accessory
Cost: 5
Notes: Requires Sorcery, Adds +2 to all die roll regarding spell damage/strength
Weapon Focus
Type:Gear/Magic/Accessory
Cost: 6
Notes: Requires Sorcery, Adds +2/+2 to runner
James Poppe
azweepay@********.com