From: | Matb <mbreton@**.NETCOM.COM> |
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Subject: | Re: Some card ideas |
Date: | Sat, 20 Sep 1997 08:41:50 -0700 |
> > Type: Special
> > Cost: 3
> > Notes: Turn Runner you control with Sorcery to inflict X damage on any
> > Runner in play. X = Sorcery + 1.
> Nice, but as much as I think we need some direct damage, this looks
> a little cheap...I'd say go to 4 or 5.
4 or 5 for, what, 2 or 3 damage? (So far as I know there's no Sorcery-3
Runners out there.. and if they were, you're bloody turning him, he's no
longer useful that round..)
This is actually verrrry close to a card in my subby to FASA:
Ritual Sending (Combat)
Type: Special (Stinger)
Cost: 5
Text: Play whenever a Runner is wounded or pulls out of a shadowrun.
Turn any number of mages to deal X AP damage to that Runner, where X is
the total of the mages' sorcery skill.
It even has a built-in material link!