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Mailing List Logs for ShadowRN

From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: FASA Questions
Date: Sat, 20 Sep 1997 12:50:58 -0700
> 1. Media chick: She can be used more than once per turn, but can you
> spend 5 nuyen on her to risk a +/- 50 point change in reputation?
> (please say no!)

All effects are "pumpable" multiple times unless it says so on the card
(thinking - Bam Bam, Clutch). In most cases, you're working upwards
from zero, so the Reputation loss isn't really a loss..

All the Chick does is ensure your 'pone is going to hit you with a GAW
or Wild Goose Chase, anyways.

Can The Fat Man use another player's Chick to bump up his own player's
run? That seems to be the case..

> 2. Ambidexterious/Melee Weapons: Now that Hand Razors add Melee skill
> to Attack value for each one, does a Runner with Ambidexterity and two
> Katanas add the value in twice?

Hmm. Each Katana would add Melee to the damage done, but not twice
melee. In other words, an Ambidextrous Hatchetman with two Katanas
would do 4 (base) + [2 (katana) +1 (melee)] + [2 (katana) + 1 (melee)]
for a grand total of 10 damage.

They may, of course, disallow two Katanas, since it's pretty clumsy
using two at once IRL (but not impossible - I've seen it done.)

> 3. When is a Runner considered present or in play when certain events
> happen? On the table, on the run, in the safehouse, or what?

Consider there to be two separate areas: the "safehouse" area and the
"shadowrun" area (Locations may or may not count as a separate area -
you go out of the safehouse to visit them (GAQS), but I'm not sure if
you're considered away from the safehouse for the entire turn (so as to
avoid Adam Bomb - now *there's* a Runner that oughtta be antisocial!)
A Runner can pretty much be in one or the other, but not both - and at
the end of your turn, all your Runners return to the safehouse --
Abducted being excepted, of course.

Any specific cases you want answered?

> 4. Why the pumpability differences on some Runners, i.e. only one pump
> for Bam Bam, but unlimited for Stiletto or Tin Man? Let's have some
> continuity...

Ask the DLOHs. I guess with Bam Bam they were just trying to keep the
number of Shivans down (think of Bam Bam as a Dragon Whelp :) ).
Stiletto makes some sense, as you might add the skill to different
runners (cuts down on the GAQ-ability of that run!) and I really can't
imagine seeing more than 6Y being spent that way, anyways. Tin Man is
actually a pretty weak card, even in a money-rich deck.

All imho, as always.

Disclaimer

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