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Mailing List Logs for ShadowRN

From: Tony Rabiola <rabiola@**.NETCOM.COM>
Subject: Re: [COW] Challenge replacing Objectives
Date: Tue, 16 Sep 1997 10:42:54 -0500
>
>MAGLOCKS
> Maglocks was intended to stop a shadowrun if not sleazed.
>However, the card text doesn't accurately reflect this. We intend to
>change the card so that it works as it was originally intended to. The
>answers below are correct for the text currently on the card, but we'd
>prefer that you use the card as it was intended to be used.
>
> What happens if I fail to sleaze Maglocks?
> The alarm is triggered and Maglocks is trashed.
>
> What if the alarm is already triggered when Maglocks is revealed?
>Is Maglocks trashed?
> Yes.
>
> For those of you who would prefer to use the card as it was
>intended to work, the revised card text appears below. We strongly
>encourage you to use the card as it was intended (otherwise it's sort
>of a "glorified" Flock of Geese).
> The owner of Maglocks must choose a number from 1 to 6 and place
>a D6 under his hand showing that number. The shadowrunning player must
>guess the number on the D6. He may make X+1 guesses. X = Technical
>rating of the shadowrunning team. If number is guessed, the shadowrun
>continues and Maglocks is trashed. If the number is not guessed, the
>shadowrun is over.
>

That makes Maglock MUCH more difficult to deal with, particularly since
the only way to sleaze it is by guessing (or the Maglock Passkey, I am
assuming)

Argent

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.