From: | Andrew Payne III <smiling_bandit@**********.COM> |
---|---|
Subject: | Re: The High Seas net.expansion! |
Date: | Mon, 29 Sep 1997 16:44:40 -0700 |
= Gamble - Here is what I would have done with Boxcar and Snake-eyes.
Boxcar
Type: Runner (Gamble)
Rarity: Common
Cost: 2¥
Text: 2/2 (A0). Announce that Boxcar is a Gamble before playing. Each
player has an opportunity to place tokens on Boxcar, at a cost of 1¥
per
token. After all players are done, the owner may add either +1/+0,
+0/+1, or (A+1) for each token of his that is above those played by
all
other players.
Flavor:
Picture:
Creator: Matb
NERPS: High Seas
Snake Eyes
Type: Runner (Gamble)
Rarity: Common
Cost: 2¥
Text: 2/2 (A0). Announce that Snake Eyes is a Gamble before playing.
Each player has an opportunity to place tokens on Snake Eyes, at a
cost
of 1¥ per token. When Snake Eyes comes into play, each player has the
option to subtract either -1/0, 0/-1, or (A-1) for each token of his
that is below those played by all other players.
Flavor: (none)
Picture: A sallow-cheeked human, gripping a spiked club.
Creator: Matb
NERPS: High Seas
Notice the "his that is above/below those played by all other players."
at the end of the text. Have each player put the amount of tokens in
their hand and showing them at the same time.
= Luckless - I think 5 rep point lose maybe better.
= Moru - Is Ninja a new trait? Details?
= The Mariner - Not sure what the Immortal Elf trait is but I do not
see why it is relevant.
= Pleasure Cruise - I like it :)
= Schizic Aura - Couldn't think of why anyone would play this, maybe I
am missing something any more input?
= BTL Chips - I think a something more like keeping the runner with a
chipjack turned would be more appropriate for BTL's then damage.
= Lightning Reflexes - If the Challenge is taken out before it can do
damage is the alarm still set off? Maybe a Deer in Headlights card
too.
I will have more when I finish reading them through.
===
Andrew Payne III
smiling_bandit@**********.com
http://www.oakland.edu/~ddmccoll/sr
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