From: | Vesa-Matti Sarenius <sarenius@****.STUDENT.OULU.FI> |
---|---|
Subject: | Re: Maglocks |
Date: | Tue, 11 Nov 1997 18:16:53 +0200 |
>
>> How do you guys (and gals) resolve Maglocks. We have found it easiest to
>> resolve like this:
>
>> Each player (the shadowrunner team owner and the Challenge owner) throws a
>> D6 if the results are the same then it is sleazed othervise over. If the
>> shadowrunning team gets to throw another time then we throw D10/2 if the
>> third then D4's etc...
>
>This sounds even worse than the standard fare. As written (A chooses
>number on D6, player B tries to guess it), the Maglocks have a 1 in 6
>chance of being sleazed.
>
>The chance of two D6s being rolled coming up the same is much less -- 1
>in 36. With the D10/2 and so on, you're only increasing your chances
>marginally:
Nooooo... The first D6 1 times the second 1/6, the chance is 1/6 not
1/36!!!!!!
To get same number two times in a row with one die, the chance is 1/6!!!
To get for instance 6 two times in a row with one dice, then the chance is
1/6 * 1/6 = 1/36... ...basic maths guys (and gals). Because the first can
be whatever (the chance to get whatever in D6 is 1 not 1/6!!)
So:
D6 and D6 same number with 1/6
D5 and D5 same number with 1/5
D4 and D4 same number with 1/4
etc...
Vesa-Matti Sarenius * - Am I a man or what? - A What!*
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