From: | Jason Gress <Gumbyflex1@***.COM> |
---|---|
Subject: | Re: Site of Power |
Date: | Sun, 23 Nov 1997 18:28:44 -0500 |
<< >>>Would anyone care to elaborate on the effect (+ 1 Sorcery, + 1
Conjure)
that the objective "Site of Power" has? With the cards I have, I have yet to
find a benefit to this, unless the + 1's are a permanent effect applied to
Mages and Shamans. Please help. I like the card and want to make the most of
it. Examples of how this would benefit mages with sorcery 1 and shamans with
conjure 1 would be helpful. Thanx<<<
It helps by giving a mage with Sorcery 1 a Sorcery rating of 2 on any
shadowrun against Site of Power. It does the same for a shaman. This
means that a mage/shaman can use an extra spell/spirit on shadowruns
against Site of Power. It also gives a bonus to any Spirits used. This
is a great card to use in a mage/shaman deck as you can run against it
yourself and give your magic-users a much better chance of success.
>>
it also enables your runners a better chance of sleasing certain
challenges...ie. the all mighty hunting gargoyles. just remember that it
gives your opponent the same benifits so dont play any challenges that can be
sleased with only conjure or sorcery
-J