Back to the main page

Mailing List Logs for ShadowRN

From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: Turned runners in the safehouse
Date: Tue, 9 Dec 1997 17:03:17 -0800
> At this point, your Tempest is dead! (Tempest takes one when he
> inflicts damage, then suffers 2 from riots!).

> Turned runners can not inflict damage, but can take damage.

<pedantic>
This must really stink for anyone on a shadowrun... Now that Bar Fight
is a useless card, anyone want a boxful?
</pedantic>

This sounds like a left-over from Magic: If a turned Runner finds his
way into combat, he she or it does indeed damage as normal.

I'll also aver, with equally strong voice, that in the example clipped,
Knuckles could indeed turn and prevent Tempest from suffering the
Riots. (Maybe ol' Temp had armor that was bashed apart in the first
Riots?)

-Mb

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.