From: | Matb <mbreton@**.NETCOM.COM> |
---|---|
Subject: | Re: Turned runners in the safehouse |
Date: | Tue, 9 Dec 1997 17:03:17 -0800 |
> inflicts damage, then suffers 2 from riots!).
> Turned runners can not inflict damage, but can take damage.
<pedantic>
This must really stink for anyone on a shadowrun... Now that Bar Fight
is a useless card, anyone want a boxful?
</pedantic>
This sounds like a left-over from Magic: If a turned Runner finds his
way into combat, he she or it does indeed damage as normal.
I'll also aver, with equally strong voice, that in the example clipped,
Knuckles could indeed turn and prevent Tempest from suffering the
Riots. (Maybe ol' Temp had armor that was bashed apart in the first
Riots?)
-Mb