From: | Crane <jack9@*********.NET> |
---|---|
Subject: | Re: Riots and tapped Runners in the safehouse |
Date: | Tue, 9 Dec 1997 22:11:05 -0800 |
And in my opinion too!
>As for the tapped runners in the safehouse, I have to agree with Rob on this
>one, page 14 of the rulebook states:
>
>A card referred to as "present" may be in one of three situations.
>1) On a shadowrun. . .<etc>
>2) In the safehouse. This includes all UNTURNED Runners currently in the
>safehouse.
>3) In Runner-against-Runner combat. . . <etc>
>
>This pretty much clears it up for me (now I have to break it to the
group). :)
Well, there is the point that it mentions it INCLUDES UNTURNED runners IN
THE SAFEHOUSE. Almost stating that there can be TURNED runners IN THE
SAFEHOUSE (as they are not Excluded).
<soapbox/>
I do not think FASA had this confusion in mind, I'm sure they had some
definitive definition, but as for now are undecided or waiting to see where
this discussion goes.
</soapbox>
The fact that on page 13 the rulebook says
- The Safehouse : <snip> Shadowruns take place outside the safehouse.
and that you go "visit" some locations, there are no more references to
where a runner can be. I still contend that the safehouse should be where
your runners are when not on a Shadowrun (or visiting a location). It seems
you are either in/not in the safehouse or on a SR, this is flawed given the
importance of being "Present" and the following examples:
On page 38 Indirect Fire-
Indirect Fire allows a runner to use a weapon to assist a shadowrun without
leaving the safehouse. Turn the runner holding the weapon....<snip> Am I to
believe that first sentence was a joke?
If I riot and have Knuckles (A) protect the ice queen, then another riots
comes around, am I to think that Knuckles (B) cannot protect Knuckles (A)
because he went outside? (far?)
If I have 3 deckers go to fuchi together they are not present with each other?
If I turn 3 runners (1 at a time) to go to the Iron Lung, they are not
present with each other? (has anyone here played the RPG? one
character/runner never goes to a bar/club/whatever alone!)