From: | DJ Schwa2 <DJSchwa2@***.COM> |
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Subject: | Skillsofts and Chipjacks |
Date: | Thu, 11 Dec 1997 14:57:04 EST |
I can see the way FASA set up chipjacks 1, 2, and 3 in the SRTCG. I think for
a card game it works but I see no reason why a runner couldn't have more than
one skillsoft in his/her possession and switch them in the chipjack at some
point. This might require turning the runner to indicate this action or have
the runner decide at the beginning of the legwork phase which skillsofts are
being used for the duration of that turn. I have never played any decks with
chipjacks and skillsofts although I would like to. In a roleplaying game they
make sense but in a card game, it seems they are taking up a card slot that
could be replaced by a runner that has the skill(s) you would use.
Anyone else care to comment? Would like to hear about this.