From: | Nemein <nemein@**********.COM> |
---|---|
Subject: | Re: Skillsofts and Chipjacks |
Date: | Fri, 12 Dec 1997 12:47:35 -0800 |
>
> I do not think it should be decided before going on a shadowrun which
> skillsofts are being used. I believe it should be at the very
beginning of the
> legwork phase. I am not sure how much this would break the cards but
I think I
> will playtest it. - DJ Schwa
>
I'm not sure that it really makes a difference. Does it matter during
the legwork phase which chips a runner has. I guess for the purposes
of gear and some cards (like moonlighting for example)... So in that
case I see where it could be handly to decide which ones are in play
during the first part of the legwork or refresh (that is shadowrun
right ;-) ) phase. I haven't had a chance to play that often lately,
next time we do though I think we'll try these options out.
==
Forrest My opinions... Your delete key...
aka Nemein Best when both are used freely :-)
Shadowrun: www.geocities.com/Area51/Zone/3056/srccg.html
-- Decks - Card ideas - "Rising Sun" expansion --
Doomtrooper: www.geocities.com/Area51/Zone/3056/dtccg.html
Dark Eden: www.geocities.com/Area51/Zone/3056/deccg.html
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