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Mailing List Logs for ShadowRN

From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: Skillsofts and Chipjacks
Date: Fri, 12 Dec 1997 10:09:29 -0800
Nemein wrote:

> Not sure if I understand you completely... A runnner can carry more
> skillsofts than they currently have jacks for. It just needs to be
> decided before the run whichs ones are "active". Another way would be
> to allow it either before a challenge is exposed, or in that "natural
> pause" after a challenge is exposed and combat/sleazing begins. The
> first of those makes chips A LOT more versatile, almost to the point
> of being broken. The second option would definately make chips/jacks
> broken IMHO.

Using Skillsofts would fall under the normal rules of using Gear --
decided before the actual run or combat. (Ref. the FAQ question about
the Runner who intercepts, then decides to use the Club Vortex drugs and
is fragged.)


-Mb

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