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Mailing List Logs for ShadowRN

From: Jeffrey Nuremburg <xanatos@********.NET>
Subject: Some Minor Clarifications
Date: Sat, 13 Dec 1997 13:12:27 -0500
Hey all.

I was playing in a 3 player last night when an issue came up (I'll
get to that in a minute) and I ended up skimming the book for the first time
in a while, here are some things I came across that are interesting and I
just wanted to get some other people's opinions on them.

1) "Only unturned Runners may voluntarily enter combat with other Runners.
Turn Runners to attack opposing Runners." (SRTCG Rulebook p.68)

This seems to me to imply that you must tap a runner when you wish to bar fight.
In addition, it also seems to me that when someone hits Runners in Retainer
you can only choose to intercept them with Untapped Runners in your Safehouse.

2) "When combat has been resolved, the surviving Runners return to the
safehouse in their original turned or unturned state." (SRTCG Rulebook p.68)

This seems to strongly address the issue of turned Runners in the safehouse.
It clearly states that unturned AND turned Runners return to the SAFEHOUSE.
That is the key, if they return there then it seems to follow that they are
present upon their return? This seems to imply that turned Runners can
still be present in the safehouse, although of course this seems to
contradict the text on p.14 under the definition of present.

3) Okay, now that I've gotten that out of the way, I have a question about
what occured in my game last night. To make the example brief, a Runners on
Retainer was hit by player A. Player B started to place his runners in
opposition to player A. One of Player A's Runners is a shaman with an Ally
Spirit on him. Player B places three Runners against Player A's Runner with
the Ally Spirit. The question is this: Is each Runner that Player A's
Shaman faces a different source of damage, or are is there damage summed
together and they constitute one "source"?

If you consider it from the perspective of armor, armor subtracts from each
Runner individually (seeming to imply that each one is a different entity or
source), and only after those subtractions have occured is the resulting
total summed. The Shaman in question above had no armor, but as you can see
armor adds a slightly different perspective on how damage is dealt.

The rule book states, "If multiple Runners are fighting a single opponent,
add their Threat Ratings together to determine damage." (SRTCG Rulebook p.70)

This gives the impression that the damage is summed and considered one
source. An argument ensued over this one and I suggested roling a die to
settle it (couldn't believe that one worked!). I am curious to hear what
people have to say about this one.

4) Lastly, just because it seems to be pretty important, when a team hits
your Runners on Retainer can you use all the unturned Runners in your
safehouse or are you restricted to the standard limit of 6?

Thanks all.
--
Jeffrey Nuremburg / Assistant System Administrator
xanatos@********.net
cgiguy@********.net - All CGI related requests

"I've been an atheist - I had found it difficult to
have religios beliefs and scientific ones, but I've
accepted that I have a duality - there's a human
way of interacting with people but also a mechanistic
explanation of what people are and how they work."

- Rodney Brooks, Director of MIT's AI Lab

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