From: | Mamoulian <shine@************.NET> |
---|---|
Subject: | Re: All Decker Team |
Date: | Sun, 14 Dec 1997 10:08:29 -0700 |
>---"D. Fitterer" <crow11@*.WASHINGTON.EDU> wrote:
>>
>> Deckers go on runs from the safehouse, so they aren't
>present on
>> the shadowrun. This means they aren't damaged by challenges like
>hit and
>> run. Can the run continue if the entire physical team is killed? A
>> runner has to be present to win an objective, so you could just use a
>> Rapier to get someone present once the team of all deckers weaseled
>past
>> the challenges. Is this a valid tactic?
I have used a heavy decker mage combination which has proven very
effective. Between your mages and deckers(if you are running steamroller
and or crash\and running 2 sleep spells) can sleaze past nearly anything.)
the problems I ran into with the decker\mage deck are vehicle challenges(I
highway showdown or big chase and that's the run) and also riots. I
countered with a bulldog van.
Mamo