From: | Matb <mbreton@**.NETCOM.COM> |
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Subject: | Re: Combat Mechanics |
Date: | Mon, 15 Dec 1997 00:04:02 -0800 |
> If a runner (Skwaaaaaark! 8/8(A2)) is fighting 3 runners (Hollywood 2/2,
> Moon Shadow 3/3, Stomper 6/7(A1)), I don't think they add up their threat
> ratings into 1 big attack. I think the online rulebook on FASA's web page
> indicates that they all do damage as if Skwaaaaaark! was a chellenge.
> Now how do you choose who gets to choose where damage goes.
> I always went by Rulebook- "attacking runners choose the initial
> pairings....the single combatant chooses how to allocate damage against
> multiple combatants". So Skwaaaaaark! could distribute his damage as he
> sees fit?
H'm. While they all pile on into one big "attack vector", if you will,
Skwrk's armor stops damage from each source, so those li'l peeps really
are ineffective against him.
(Sigh). Challenges and Objectives and R-on-R combat all gets handled
the same way. This makes having battleship plate on a Runner even more
important...
And, the solitary Runners always get to decide where they inflict
damage, yes. The question could be raised about one shaman with
multiple spirits (since you obviously want to hack the shaman, not the
spirits); I've always treated the spirits, in this case, as multiple
Runners, so the outnumbered guy still decides where to put his knifetip.
I've read through the combat section about a dozen times now and decided
it's wholly inadequate for my needs. :) Maybe while Rob works on FAQ
3.0 I'll do a new rulebook?