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Mailing List Logs for ShadowRN

From: "J.P Haworth" <jhaworth@*******.COM>
Subject: Re: z-zone Q
Date: Mon, 15 Dec 1997 17:58:17 -0800
A tale of 2 Joes wrote:

> so i'm looking at z-zone in the middle of a game and it occurs to me
> that
> my poor little glitzes and thrashes are gonna get rocked if i play and
> use
> it. then i think about the wording, so it says all runners "must" be
> involved in this combat. even turned runners? i thought turned runners
>
> couldn't be a part of initiating combat? so do turned runners still do
>
> damage? do i have to pair up with turned runners? so how does that
> work?
> on the flip side, if my opponent always turns his runners, is my
> z-zone
> worthless?

I asked Jim Nelson about this question, below is my question and his
response.

<<1. How does the z-zone work? Does the player using it have to choose
unturned runners, can the opposing player choose a turned runner, does
the opposing player have to choose all his runners or can he choose a
sacrificial lamb.>>
Both players must use only unturned Runners. The "defending"
player must use
all of his unturned Runners.

Hope this helps
Redman

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