From: | Matb <mbreton@**.NETCOM.COM> |
---|---|
Subject: | Re: questions upon questions |
Date: | Thu, 18 Dec 1997 00:06:39 -0800 |
>
> had some more questions. what else is new.
> this came up in a game tonite. if my decker uses black hammer to start a
> "matrix combat" with another decker, does the target decker (one
> being attacked) turn, like they would in a normal combat (like with
> barfight, zzone, etc)? also, are the deckers involved in the matrix combat
> considered to be in the safehouse, ie can someone use guard on them?
Decker-to-Decker combat is handled like normal combat. The attacking
Runner would turn (if just for the battle) and the defending Decker
remains unturned. Since they are in Runner-on-Runner combat, they are
out of the safehouse and can't be guarded.
> here's yet another yellowjacket question. how does using gear like doc
> wagon: platinum work? if i die while using yellowjacket, am i just not
> allowed to use the doc wagon? which leads me to the question of when i can
> use gears like vehicles. if someone plays riots, can i state that i'm
> going to activate it? or is it always active once attached?
I've always allowed DW and the Yellowjacket to work on the same Runner.
That seems to be more house-rulish, though. Maybe they just don't do
flight insurance?
Vehicles are always "active", unless you have more than one, at which
point you'd have to decide which one was active and which one was not.
Pretty obviously, you can only sit in one driver's sear at a time. The
RBT says to declare Vehicles at the beginning of the shadowrun. I'd say
they remain in use after that until the player declares the Runner is
using another Vehicle.
-Mb
> joe.