From: | Crane <jack9@*********.NET> |
---|---|
Subject: | Re: The Ultimate Shadowrun Deck (TM) |
Date: | Thu, 25 Dec 1997 22:06:21 -0800 |
>>Here is a major contender.
>>No actual human has the resources (yet) to construct this deck, as will be
>>readily apparent, however, I have MOST of the components.
>>
>>WARNING:This Deck abuses technicalities.
>>
>
>>Objectives:
>>100 Sucker Run
>
Deck Errata(3 Fuchis in the deck, I miscounted)
As I understood it, objectives were not considered 'part of the deck', but
this is irrelevant given the deck can deal with most anything. 2 Amazonian
hunts, 2 Impossible Mission, and 4 sucker runs works.
As for the Fastjack+Farlight+Black hammer, the strength of this deck is
that the deckers are for after you can Block Party forever, the game
doesn't end when they go down, it just prolongs it, as Shadowrun has
built-in recursion. Killing them just means you'll eventually recycle them
on your turn and have the nuyen to use them. Killing a static with a
fuchi-7 with a Fastjack+ Farlight+ BlackHammer costs 13/1 and is not
guaranteed to work. Of course I have yet to hear of a highly successful
deck to use that combo either. As stated in the original post this is quite
a deck, but nonetheless, simply a contender.
P.S.
For those Magic:TG players....yes I know this plays more like a
Counter/Soldevi Digger deck than a Icy/Orb, but It's not my deck and
consequently not my story.