From: | Matb <mbreton@**.NETCOM.COM> |
---|---|
Subject: | Re: The Ultimate Shadowrun Deck (TM) |
Date: | Fri, 26 Dec 1997 16:06:09 -0800 |
> As I understood it, objectives were not considered 'part of the deck', but
> this is irrelevant given the deck can deal with most anything. 2 Amazonian
> hunts, 2 Impossible Mission, and 4 sucker runs works.
Actually, having typed out this portion of the rulebook this morning:
Your Objectives are considered part of your entire deck up until the
time the game begins, at which time you sort them out into the Objective
pile and the draw pile. (Now, how many out there don't keep them
seaprate at all times?) Nonetheless, because they're coming from the
same selection of cards to game with, they would definitely fall under
the "limit of four", no technicality or fine-line rules arguing.
I've never found Impossible Mission ot be all that bloody Impossible
either -- well, snaring the extra 20 rep is out of nearly every deck's
reach. but the normal thirty is actually a pretty easy score (but then,
there are a lot of ways to sleaze those Indoor and Electrical Challenges
that get boosted).
-Mb