From: | Loki <daddyjim@**********.COM> |
---|---|
Subject: | Re: A few queries |
Date: | Wed, 31 Dec 1997 15:49:41 -0800 |
>
> I believe this was handled by email from Mike Nelson; no, you can't
pump
> past zero.
Exactly. That's the word we got from Jim Nelson. (BTW Skuzzy's name is
Mike Nielsen).
> I don't agree that the +/- pumpers are weaker than the +/+ pumpers.
> Ancients' Turf requires Piloting-2 (easy, especially with Riggers) or
> Street-3; Halloweeners have a sleaze of Social-2 and Street-2, two of
> the rarer skills; Yak Attack requires Social-2 or Street-2, and
> benefits from being a "Street" only Challenge - playable indoors or
out,
> and unsleazable by Sleep, Invisibility, or Sleaze. The +/- pumpers
all
> benefit that they pump on just one yen, compared to two or three for
> most of the +/+ pumpers. For the most part, I've yet to see a +/+
> pumper ever get pumped more than four or five Y, but that may just
be a
> play issue.
Not to mention my favorite trick of tossing a +/- pumpable on an
Objective that gives a bonus to body (i.e. Fort Knocks, Operation
Cottonmouth, etc.) so I can squeeze 2 or 3 more pumps outta them
before hitting a body of zero. ;o)
-== Loki ==-
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+---------------------------------------------------------------+
+---------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 12/3/97
_________________________________________________________
DO YOU YAHOO!?
Get your free @*****.com address at http://mail.yahoo.com