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From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: My Shaman and Inderect Fire Decks
Date: Fri, 16 Jan 1998 11:27:07 -0800
Phillip G Jaros wrote:

(Since I've already commented on the other deck, I'll concentrate on
this one.)

> My Shaman Deck:

> Runners: (18)
> 1 Drake
> 4 Hawkwind
> 1 Knuckles
> 4 Moon Shadow
> 1 Pappy
> 1 Scorpio
> 1 Stomper
> 1 Tin Man
> 1 Titan
> 3 Thrash

Wha-? No Wishbone? Admittedly, he's got no other skills, but he can
actually handle the Greater Elemental, where Hawkwind can't. (Or maybe,
shouldn't :) ) I'd probably sub him in for Stomper (since a GE
practically equals an entire other Runner. Practically.)

> Gear: (7)
> 4 Ally Spirits
> 2 Doc Wagon Platinum
> 1 Greater Elemental

Oy. With only five Runners that can use Allies, that's an awful lot of
Conjure-2 spirits. I'd probably add in two Elementals, so the other
shamans can play, and maybe (maybe) one Watcher, since it's so funky.

> Ally Spirits and Doc Wagon Platinums work wonders with a Tactics converge
> and the Doc Wagon Keeps good old Tin Man alive at the end of a turn, when
> you can't get biotech to him in time.

Note: Biotech can't be used on Cyborgs.

> The Greater Elemental adds some punch to the Shamans, but isn't needed. I've
> also added a couple of other Spirits here instead of the Thrash's...

(snip)

> Specials: (11)
> 1 All or Nothing
> 1 Blindsided
> 1 False Mentor
> 2 Green Apple Quick Steps
> 1 Lowfyr's Schemes
> 1 Luck of the Irish
> 1 Reinforcements
> 1 Rush Job
> 2 Tactics: Converge

> More of the same from me. Yes I tend to have a "core set" of cards in
> each of my decks. The theory is if it's not broke don't fix it. The
> use of T:C is described above.

I'd probably add in a card like Just a Rumor, to negate the Challenges
which your buff-boys can't handle -- Hellish Traffic, Corpselight, and
others that will ned you run. (This is the huge, gaping problem all Big
Tough Guy decks have to worry about.)

Also, a note on using T:C and the Ally Spirits (no Heavy Full here,
Phil). At least by the emails I've gotten from FASA, once a Runner is
assigned more damage than Body, he, she or it is dead (dead, dead, dead)
with only the Stimpatch able to help out. Personally, I think you
*should* be able to use Stingers at this point, but that, to my
understanding, is the Official Word.

No problems with the Challenges or Objectives.


------------------------------------
With nomads I am numbered. -- E. MacColl

SRTCG Website: http://www.geocities.com/Area51/Station/2189/ccgtop.htm

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