From: | Loki <daddyjim@**********.COM> |
---|---|
Subject: | [FASA] Official tourney rules and a Loki card |
Date: | Fri, 23 Jan 1998 13:31:59 -0800 |
rules. He wanted me to pass them on so they can glean some feedback.
Sounds like he's really happy with the list, and I'm glad we're
recognized as a concentrated source of info.
I'm also excited that I've made it into the ranks of those represented
by an SRTCG card. All right, I'm a runner! You can bet when Underworld
hits the shelves I'll be trading for all those Loki cards I can. (I
need to ask if it's a common, uncommon or rare...)
<happy dance>
~!~!~!~!~!~!
---FASACorp2 <FASACorp2@***.com> wrote:
>
> Hey Loki,
>
> I hope your new year has been cool so far! We're still scrambling
around in
> the art department like headless chickens (But nuthin new about
that!).
> Anyway, the reason I'm writing you is that I wanted to show you what
is
> happening with the tourney rules for the Shadowrun tcg. I would
appreciate it
> if you could post this info on the SR tcg Mailing list so we can get
some
> feedback. Underworld is done and everything should be going out da'
door today
> or monday! Yehaa!!!!!! 2nd run is about 75-85% done and will go out
as soon
> as possible immediately following Underworld. Jim and I really
really really
> (deep breath) really want to get 2nd run out ASAP.
>
> I read the posts from the mailing list whenever i get the time and I
> appreciate how helpful you've been on it. You seem to be the calm
voice in all
> the chaos! =) I think the mailing list is awesome! Everytime I
start to get
> bummed about how much is going on here I can read some of posts on
the mailing
> list and get reminded that people are actually playing and enjoying
(i hope!)
> the game. I just wish that I had more time to get envolved is all. For
> example, As soon as I finish working on 2nd Run I will begin working
on FASA's
> new game universe (which was originally scheduled to begin 2 months
ago!
> ARRGH!) Oh yeah by the way, there's a runner in Underworld thats
named Loki
> (elf, mafia runner actually). Its not your shadowruner that you sent
us
> (sorry) but it was named with you in mind (He's the runner that can
turn to do
> 3 armor-piercing damage to a troll). I really dig all the discussion
that you
> guys have on the mailing list and wish i could get involved with it
more but
> thats not really possible right now (sigh!), cuz FASA has me and Jim
muti-
> tasking on the grandest level. Some of the new cards in Underworld
were
> inspired from card ideas mentioned on the mailing list so they
should dig
> that! Please let us know what you think of the tourney rules. Talk
to ya soon!
> Ciao! =)
>
> Mike "Skuzzy" Nielsen
>
>
> ***Below is the current version of the Tourney info!!!****
>
>
> Notes: SRTCG Tournament Rules
>
> "Brawl in the Sprawl"
> Type: Multi-player, Multi-round, scored play, timed
> Number of players: Any, Minimum of eight.
> Description:
> The keystone for the first of these SRTCG tournaments is
organizing players
> into tables of two to four players instead of relying on individual
> competetion. This concept allows a greater range of events to
effect the
> outcome of the game and will allow the contest to be won by superior
game play
> and not by who has enough power to bulldoze their way through a
game.
> This will also allow for odd numbers of players and increased speed
in game
> play, being that elimination can be acheived by table or by player
(the winner
> of the table proceeds to the next round, eliminating up to three
players per
> round) as needed.
>
> Breakdown:
> 1st Round: "The Blow-out"
> The players are paired off with the odd man set to make a threesome
(only one
> player will proceed from the threesome-"Life's tough!"). This round
has a one
> hour time limit. The first player to make 50 rep points or who has
the
> highest rep point total at the end of the time limit (providing that
no player
> has reached 50 points before then), proceeds to next round. Losers
are
> eliminated.
>
> 2nd Round: "The Run"
> Winners from previous round are set into tables (see above)of three
or four.
> This round has a hour-and-one-half time limit. The players play up
to the
> time limit. The basis for victory is the highest reputation point
total at
> each table. This is determined by taking the reputation points
gained in the
> present round and adding them to the rep points from the previous
rounds .
> The top number of players, who proceed to the next round is based on
a factor
> of four.
>
> These first two rounds can be alternated or repeated as needed. This
can add a
> level of variety to the tournament.
>
> Final Round: "The Showdown"
> Placement in the final four is based on Reputation point totals
throughout the
> entire tournament. But you must make it to the next to last round
for it to
> count. The points each player gets through each round are to be
recorded.
> Also, total aquired nuyen can be added in (see resolving ties,
below). First
> seat gets a bonus of 12 nuyen to start, second seat get a bonus of
eight and
> third seat gets an extra four. The last seat gets only the four you
start
> with, but gets to go first. To win, everything counts...rep, nuyen,
> everything.
>
> Special Situations:
>
> Ties:
> Nuyen Counting: This procedure is used in breaking ties for this
type of
> tournament. In case of a tie, the tied players count nuyen remaining
at the
> end of the round. Surviving runners are counted as assets and their
nuyen cost
> is counted into the total, with special traits (except for
"unique"), adding
> +1 per trait ( Fame+2= +2 Nuyen, Stamina & Anti-social= 2nuyen).
The only
> other place that this is used is in determining the winners in the
final
> round.
>
> Card Restrictions:
> "Sader-Krupp"- The card's ability to win the game is suspended in
tournament
> play. Saeder-Krupp can take objectives as normal BUT may not take an
> objective if it would mean that it would win the game. Objectives
taken by
> Sader-Krupp cannot be counted toward the game total and are
considered lost.
> This allows the Sader-Krupp card to be used but doesnt allow it to
be abused
> in torny events. =)
>
> Grouping Example: This tournament starts with 105 entrants.
> The first round-"The Blowout" will have 51 pairs and one threesome.
At the
> end of one hour, 26 players will proceed to the following round-"The
Run."
> The breakdown for round would be six tables of three and two tables
of four,
> for a total of eight tables. The winners from each table (eight
players)
> proceed to the next round which is another "Blow-out." This leaves
four
> players for the final. Another way to do this would be to, take
the 26
> players and have the top 16 proceed to the next round, play another
"Run"
> round then have the remaining four proceed to the final.
>
>
> "The Duel"
> Type: One-on-One, scored play, timed, Three rounds
> Number: Any, Even Numbered
> Description:
> The tournament is a multi-round, round-robin ( you play a different
person
> each round) event. Each round has a hour and-a-half time limit and
is scored.
> There is no winner or loser until the last round. The winner is
determined by
> the total score at the end all three rounds. Scoring is by,
reputation point
> total. Surviving runners are added in based on their nuyen cost at
a rate of
> five nuyen to one reputation point. Actual nuyen left at the end of
the round
> is totaled in at a rate of ten nuyen to one reputation point. The
highest
> score at the end is the winner.
>
> Special Situations: See card restrictions and Ties above.
>
> Have fun!
~!~!~!~!~!~!
-== Loki ==-
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SRTCG trade lists last updated 1/4/98
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