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Mailing List Logs for ShadowRN

From: Bradley Aaron Rebh <brebh@*****.BGSU.EDU>
Subject: Re: Bioware cards
Date: Mon, 2 Mar 1998 15:37:08 -0500
On Mon, 2 Mar 1998, Doug wrote:

> Bradley wrote"
>
> >Bone Lacing
> >Type: Gear(Cyberware)
> >Cost: 3Y
> >Text: -3 Essence and +2/+0(A+1) to user. Bone Lacing may be used with
> >Armor cards. Limit one per Runner.
>
> Text: -3 Essence and +2/+0 (for non ranged attacks) and (A+1) to user.
> Bone Lacing may be used with Armor cards. Limit one per Runner.

I like this addendum.

> >Adrenal Pump
> >Type: Gear(Bioware)
> >Cost: 3/1Y
> >Text: 3 Body Cost. +4/+1 to user and user gains Anti-social.
>
> Why the +4/+1? Only increases your strength by +1 or +2,
> does not improve your Body or armor at all.
> Maybe should have the same effect as Wired Reflexes or Muscle Replacement.

Well, I don't have the book in front of me, but if I remember right the
adrenal pump also boosts quickness and reaction. The "attack" attribute
represents how effective the user is in combat not how strong they are, so
in my opinion, quickness and reaction bonuses from the RPG would affect
the runner's attack attribute in the CCG. Do you not agree? And i'll
check, but I thought it boosted body by one, maybe I got my bioware
jumbled. Maybe this would be more reflective of the RPG's counterpart.
Cost: 2/1Y
Text: 3 Body Cost. +3/+0 to user and user gains anti-social.

> >Suprathyroid Gland
> >Type: Gear(Bioware)
> >Cost: 2/1Y
> >Text: 3 Body Cost. +2/+2 to user.
>
> Why +2/+2? maybe +1/+1 because of Body +1 and Strength +1 and a cost of 1
> or 2.

I guess I didn't feel that a +1/+1 would be worth it, the 1 upkeep is
needed to represent the enhanced food intake of the user because of the
gland working harder. Is this better?

Cost: 1/1Y
Text: 2 Body Cost. +1/+1 to user.

> >Pain Editor
> >Type: Gear(Bioware)
> >Cost: 5Y
> >Text: 3 Body Cost. Double the user's body during the Shadowrun Phase.
>
> Why? Should just let him ignore fatigue.

I don't think that that accurately reflects what the Pain Editor would do.
I agree, the user should have stamina though, but I like the doubling of
the body because it reflects the ability of the editor to keep the runner
conscious through a ton of damage, though I believe in the RPG it only
assits with mental damage in this way. But then again, I don't have my
book with me.

Thanks for the input, I _do_ appreciate it. Any more?

-----------------------------------------
Bradley Aaron Rebh

brebh@*****.bgsu.edu
http://art.bgsu.edu/~rebh

920 E.Wooster #4
Bowling Green, OH 43402
419.353.2405
-----------------------------------------

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