From: | Dan Weber <DFYDUK@*******.NET> |
---|---|
Subject: | Re: Spoiler anyone |
Date: | Wed, 18 Mar 1998 00:33:49 PST |
> has anyone posted up a spoiler yet, if you have gotten some cards, post=
em
> please.
>
> Thanks
I only have a few cards (10 boosters) but I'll be happy to send them via =
private
e-mail to whoever's interested. I don't want to spoil (Get it, spoil - =
spoilers) for everyone else.
Ahh, what the hell, here's a couple:
Sand Aside (Stinger)
Play on target Runner attempting to intercept a shadowrun alone. The int=
ercepting Runner
must return to the safehouse. The shadowrun continues as normal.
0¥
Ninja Guard (Contact)
Yakuza Contact
Play Ninja Guard on target Yakuza Runner. Roll D6 each time target Runne=
r takes
damage:
1-2: No effect.
3-4: -D6 to damage.
5+: Ignore the damage and trash Ninja Guard. If the damage was inflicted=
by an
opponent's Runner, roll D6. On 3+ trash that Runner.
5¥
(My personal favorite so far. . .)
Brain Fart (Special)
Play on target Spell. Roll D6 each time target Spell is used. 1-3: Targe=
t Spell has no
effect; 4+: Trash Brain Fart.
2¥
Okay kids, that's it. Your next fix'll cost ya an e-mail!
Dan "I've got what you need." Weber