From: | Matb <mbreton@**.NETCOM.COM> |
---|---|
Subject: | Re: Another card idea |
Date: | Wed, 18 Mar 1998 20:04:28 -0800 |
Hmmm, which one, I wonder?
> reminded me of a card idea Tony and I
> came up with during a game the other week.
> Here's two ways I thought of handling the card:
> Monorail Pass (Stinger)
> Deployment: 1 nu yen
> Play on target location. Owner of Monorail Pass may visit or use
> target Location until the end of the turn.
> Monorail Station (Location)
> Deployment: 5 nu yen
> 1 nu yen: Owner of monorail station may use or visit an opponents'
> Location.
Strangely enough (holy simultaneous invention, Batman!) there's a
similar card I had made up:
DODGE SCOOT / Gear (Vehicle) / 2Y
1Y: User may visit a second Location this turn.
This makes a funny combination with the Ancients HQ....
But how about redesigning the above two:
MONORAIL PASS / Gear (Miscellaneous) / 2Y
User may visit any Location with a Monorail Station played on it. After
each visit, roll D6 (1Y for +1 to roll): On a 5+, user may unturn and
visit a different Location.
MONORAIL STATION / Special / 0Y
Play on target Location. This Location may be visited by any Runner
using a Monorail Pass (regardless of who owns Location).
(This sort of simulates a Runner travelling inbound on a train.)
The one drawback I can think of is Troll Bouncer: Now you have a way to
pay back any "activation cost" it might cost to visit the Location --
your opponent won't want to visit because you score the yen; but the
opportunity to line your own pockets is there.
-Matt
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