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Mailing List Logs for ShadowRN

From: Phil Jaros <chakan@****.PYROTECHNICS.COM>
Subject: Re: Top 5's
Date: Thu, 26 Mar 1998 20:50:25 -0600
>Going along with the top 10 idea, I'd like to compile a list of my own. I
>didn't feel one top 10 that covered all the cards was very fair to the
>variety of cards and card types out there.
>
>If you want to participate, reply to me for each category.

I wish you posted this an hour ago... ;)

>Top 5.
>Runners:
>1 Scorpio - Well worth 6Y
>2 Jade - Her special is well worth it. Make sure to SG her though.
>3 Drake - Leadership, Demolitions non-elf stats and Stamina
>4 Cherry Bomb - Anti location power and Demolitions worth it.
>5 Banzai - I've killed Lord TOrgo Twice with him...
>
>Gear (including Magic, Matrix, Cyber and Rigger):
>1 Doc Wagon Platinum - A bargain at 5Y
>2 Spell Lock - Very useful
>3 Stun Gloves - Works great if you use it with the right runner...
>4 Berretta - Add to your body without adding cyberware...
>5 Katana - +2+Melee/+0 for 2Y... I'll take it.
>
>Contacts:
>1 Squatter - I think everyone one this list knows it is my favorite ;)
>2 Ninja Guard - Nasty, just plain nasty...
>3 Shady Manager - I don't use Rockers all the time, so I don't mind
using my opponents...
>4 Media Chick - A good deal...
>5 Bounty Hunter - I don't use it, but it has hurt me a number of times..
>
>Locations:
>1 Club Vortex - Works wonders with Biotech
>2 The Iron Lung - I don't like it but I see it used quite often effectively
>3 Leo's Pawn Shop - 0Y gear works great...
>4 The Black Market - To bad my opponent uses it too..
>5 Shadowland - A substitute for Club Vortex, if you don't have Recon
>
>Objectives:
>1 Operation Cotton Mouth - I love the word "may"...
>2 Robo-Plant Revolt - My Rigger deck uses it wonderfully
>3 Sucker Run
>4 Room 5B78 - Nice way to make nuyen
>5 Operation Up and Over - Keep that magic use in check.

honorable mention (may move up with more use):

Overseas Interest, Hellhouse and Nosferatu Den...

They tend to make Big Troll decks pause...

>Specials (including Stingers):
>1 All or Nothing - Great to Combo with
>2 Sudden Goblinization - Well worth it
>3 False Mentor - I think we all know why
>4 GAQs - Nice card for various situations
>5 In-Fighting - It can slaughter those troll decks...

Challenges
1. Yakuza Assassin - Ends runs often
2. Widow's Trap - Can't sleaze it, try and get that 7+...
3. THe Big Chase - Sets up Infighting wonderfully.
4. Booby Trap - Always a nice second challenge.
5. Guardian Dracoform - Nice stats



--
Phil Jaros 888888888
chakan@************.com O=O=O=O=O
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Chakan `| ^ |'
The Forever Man / | =-= | \
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